On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 10
Rank#4,960top 22%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,960 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 236 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
42/ 100
F
Slipped a little: down 777 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap1.5 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 1
The first 48 hours of its last wipes
Fri 16 OctThu 15 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 10, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 16 Oct, 23:46 UTC12d ago
10
–
running
5
Thu 15 Oct, 06:30 UTC14d ago
10
–
1.7 days
1
Thu 1 Oct, 21:28 UTCFW27d ago
6
halved by day 1
13.4 days
0
Wed 30 Sep, 08:05 UTC29d ago
6
–
1.6 days
1
Tue 29 Sep, 20:37 UTC29d ago
10
–
0.5 days
4
Tue 29 Sep, 05:48 UTC30d ago
10
–
0.6 days
1
Sun 27 Sep, 18:01 UTC31d ago
10
–
1.5 days
0
Thu 24 Sep, 16:17 UTC34d ago
11
✓ held half
3.1 days
0
Wed 23 Sep, 15:06 UTC36d ago
8
–
1 days
0
Tue 22 Sep, 18:00 UTC36d ago
8
–
0.9 days
0
Mon 21 Sep, 21:36 UTC37d ago
7
–
0.8 days
0
Fri 18 Sep, 06:05 UTC41d ago
2
✓ held half
3.6 days
0
Thu 17 Sep, 09:58 UTC42d ago
2
–
0.8 days
0
Wed 16 Sep, 07:58 UTC43d ago
2
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 100+ · 1e+09x · weekly · 32 on average
17 / 100
Quick answers
from the figures on this page
Server details
In what location does Maj - NA Offwipe | Aim-Train | Arenas sit?
The name of Maj - NA Offwipe | Aim-Train | Arenas points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 209.192.200.100:25616.
Is Maj - NA Offwipe | Aim-Train | Arenas up, and how steady is its uptime?
Right now, Maj - NA Offwipe | Aim-Train | Arenas is online. The uptime it reports puts the last restart at about 5 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does Maj - NA Offwipe | Aim-Train | Arenas perform well?
It averaged 236 server fps over the last 48 hours, with a low of 217. At its peak, it held 2,037 entities, including buildings, deployables and all else in the world. At its highest, it used 1,544 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is Maj - NA Offwipe | Aim-Train | Arenas running?
Rust network protocol 2635 and build 168909 on Linux is what Maj - NA Offwipe | Aim-Train | Arenas runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does Maj - NA Offwipe | Aim-Train | Arenas wipe its map?
No next wipe can be predicted for Maj - NA Offwipe | Aim-Train | Arenas, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 12 days 16 hours have passed since this world was made.
What should you expect from wipe day on Maj - NA Offwipe | Aim-Train | Arenas?
Across its recent wipes, the busiest moments averaged 9 players. 1 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Player numbers
What position does Maj - NA Offwipe | Aim-Train | Arenas hold in the rankings?
Over the last seven days, Maj - NA Offwipe | Aim-Train | Arenas has #4,960 for player hours, in the top 22% of all ranked servers.
What does the population on Maj - NA Offwipe | Aim-Train | Arenas look like?
Right now, 0 players are on Maj - NA Offwipe | Aim-Train | Arenas, which has 40 slots. The seven-day average is 0 players, with a peak of 10. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 5 players.
Tags
What do Maj - NA Offwipe | Aim-Train | Arenas's tags stand for?
The game's browser takes its cue from the tags Maj - NA Offwipe | Aim-Train | Arenas has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Maj - NA Offwipe | Aim-Train | Arenas appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Maj - NA Offwipe | Aim-Train | Arenas: Modded Rust servers, graded, Rust combat training servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on Maj - NA Offwipe | Aim-Train | Arenas?
The name of Maj - NA Offwipe | Aim-Train | Arenas gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.
Maj - NA Offwipe | Aim-Train | Arenas runs which map?
The game generates the procedural map on Maj - NA Offwipe | Aim-Train | Arenas at size 3,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How should you connect to Maj - NA Offwipe | Aim-Train | Arenas?
To connect, start Rust, press F1, and type client.connect 209.192.200.100:25616. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/rustoffwipe.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).