Working its way up from the back of the class: #13,925 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,487 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to D.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of Builders Like Us points to North America, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 209.192.255.179:28015.
How reliable is Builders Like Us, and is it up?
The server is down: Builders Like Us is offline now, with the last sighting 9 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 19 October 2026, Rust Server Score saw it for the first time.
On what Rust version does Builders Like Us sit?
You will find Builders Like Us on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
How frequently does Builders Like Us wipe its map?
the force wipe gives the basis for estimating Builders Like Us's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 27 days 7 hours. Its tags record that it wipes monthly.
Player count
Where does Builders Like Us place in the wider field of Rust servers?
In the top 63% of all ranked servers, Builders Like Us sits at #13,925 for player hours over the last seven days.
How many players does Builders Like Us usually have?
The last sighting of Builders Like Us was 9 days 8 hours ago, and it is offline right now.
Tags
What do Builders Like Us's tags stand for?
You'll see Builders Like Us tagged with gmrust (Game mode): Survival in the standard Rust style; mp125 (Max players): Its slot count is 125; ts32 (Group limit): A team can hold 32 players at most; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does Builders Like Us appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Builders Like Us: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded, Roleplay servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
How is Builders Like Us set up, and what rules does it keep?
You will find no gather rate in the name of Builders Like Us. A group here can reach 32 players. build & creative is the mode here, no gathering: sandbox building instead. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on Builders Like Us?
A procedural map of size 5,000 and seed 1, generated by the game, is what Builders Like Us runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. The name of the map reads: Custom Map.
Connecting
What is the way to join Builders Like Us?
Enter client.connect 209.192.255.179:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/MwWEY9pxq8.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2634,^m,^r,^c,^k,gmrust,cs167781,ts32,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp125
Max playersIts slot count is 125.
ts32
Group limitA team can hold 32 players at most.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverUse it to plan and practise base builds.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to D.