On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average1peak 4
Rank#3,729top 17%
Last wipe12d agobiweekly schedule
Next wipe1d 3hThu 29 Oct, 23:55 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
83/ 100
B+
Holds a respectable place: #3,729 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 131 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 522 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 17% of all ranked servers, and #243 of the quad servers (top 29%). Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 23:55 UTC, in 1d 3h.
Its biweekly schedule tag · low confidence
usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held50%else halves by day 12
Coming wipes
1d 3hThu 29 Oct, 23:55 UTC
7d 22hThu 5 Nov, 19:00 UTCFW
15d 3hThu 12 Nov, 23:55 UTC
29d 3hThu 26 Nov, 23:55 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
43d 3hThu 10 Dec, 23:55 UTC
The first 48 hours of its last wipes
Thu 15 OctFri 2 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 14 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 23:55 UTC12d ago
5
–
running
0
Fri 2 Oct, 06:14 UTC26d ago
3
✓ held half
13.7 days
0
Thu 17 Sep, 23:37 UTC40d ago
3
halved by day 12
14.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EA · groups of 1000+ · 1x · biweekly · 7 on average
5 / 69
Quick answers
from the figures on this page
About the server
In what location does [KR] Casual Hybrid Server sit?
The name of [KR] Casual Hybrid Server points to Asia, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 210.217.125.141:28015.
How dependable is [KR] Casual Hybrid Server, and is it online at the moment?
You can join now: [KR] Casual Hybrid Server is online. According to its reported uptime, the last restart was about 40 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is [KR] Casual Hybrid Server smooth to play on?
It averaged 131 server fps over the last 48 hours, with a low of 110. At its peak, it held 102,597 entities, including buildings, deployables and all else in the world. At its highest, it used 4,418 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [KR] Casual Hybrid Server on?
Rust network protocol 2635 and build 168909 on Windows is what [KR] Casual Hybrid Server runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [KR] Casual Hybrid Server wipe its map?
Too few wipes on [KR] Casual Hybrid Server are recorded to confirm the schedule, so its tag guides the prediction. Thursday 29 October at 23:55 UTC is the date set for its next wipe. It has been running its current world for 12 days 20 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [KR] Casual Hybrid Server?
Across its recent wipes, the busiest moments averaged 4 players. 14 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 12 in the wipes where it did not hold.
Player numbers
Where does [KR] Casual Hybrid Server sit among Rust servers?
In the top 17% of all ranked servers, [KR] Casual Hybrid Server sits at #3,729 for player hours over the last seven days. It comes #243 among servers in the quad group.
What does the population on [KR] Casual Hybrid Server look like?
With 50 slots available, [KR] Casual Hybrid Server currently has 0 players. The seven-day average is 1 players, with a peak of 4. The busiest time in the last 48 hours was 11:00 UTC, with an average of 3 players.
Lists and filters
How should you read the tags on [KR] Casual Hybrid Server?
The game's browser takes its cue from the tags [KR] Casual Hybrid Server has set: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams cap out at 4; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [KR] Casual Hybrid Server?
Rust Server Score lists that include [KR] Casual Hybrid Server: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server rules
How is [KR] Casual Hybrid Server set up, and what rules does it keep?
You will find no gather rate in the name of [KR] Casual Hybrid Server. You can have up to 4 players in a group (quad). It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [KR] Casual Hybrid Server uses?
A procedural map of size 3,850 and seed 510501, generated by the game, is what [KR] Casual Hybrid Server runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to [KR] Casual Hybrid Server?
Enter client.connect 210.217.125.141:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^p,gmvanilla,cs168909,ts4,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max players50 slots are available.
ts4
Group limitTeams cap out at 4.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).