On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 20% full
7-day average0peak 4
Rank#5,896top 26%
Last wipe4d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
14/ 100
F
A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours
74/ 100
B−
Holds a respectable place: #5,896 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 61 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Rust START Server leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 212.22.93.117:28024.
How dependable is Rust START Server, and is it online at the moment?
You can join now: Rust START Server is online. According to its reported uptime, the last restart was about 12 hours ago. For the last 4 full days, it was up 83 of 96 hours, or 86% of the time. It was first seen by Rust Server Score on 24 October 2026.
How well does Rust START Server run?
It never fell below 25 server fps in the last 48 hours, averaging 61. At its peak, it held 48,769 entities, including buildings, deployables and all else in the world. Up to 1,909 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rust START Server sit?
Rust network protocol 2635 and build 168909 on Windows is what Rust START Server runs. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Rust START Server reset?
The next wipe on Rust START Server is a projection from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 4 days 14 hours. The tags show a monthly wipe schedule.
Player numbers
Where does Rust START Server place in the wider field of Rust servers?
In the top 26% of all ranked servers, Rust START Server sits at #5,896 for player hours over the last seven days.
Is Rust START Server a busy server?
Right now, 0 players are on Rust START Server, which has 2 slots. The seven-day average is 0 players, with a peak of 4. The highest average in the last 48 hours came at 17:00 UTC, with 1 players.
Tags and filters
How should you read the tags on Rust START Server?
You'll see Rust START Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature Rust START Server?
Rust Server Score lists that include Rust START Server: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Map and rules
Which rules does Rust START Server enforce, and what are its settings?
Nothing in the name of Rust START Server states a gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rust START Server?
Rust START Server runs a game-generated procedural map at size 3,000, seed 1605290779. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to Rust START Server?
Enter client.connect 212.22.93.117:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp2,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp2
Max players2 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).