Skip to the page
Every Rust server graded on real, live numbers. 34,137 players on the roll · 11,669 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 212.22.93.34:28034
Name of server

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS

RegisterAbsentOffline
Region–
Address212.22.93.34:28034
Last checked18h ago
2x biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

48 out of 100, the average of 5 subjects

On the class lists: F (36), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe209d agobiweekly schedule
Next wipe14hThu 29 Oct, 17:59 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,358 on player hours.
Uptimehours on the list, last 48 62/ 100 Missed a few lessons: on the list 30 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 66 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 233 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123404:0010:0016:0021:0003:0009:00

Hourly average and peak, UTC.

Server performance

02040608004:0010:0016:0021:0003:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Thursday 29 October, 17:59 UTC, in 14h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 13 on average
11 / 100
LOS EXILIADOS | PVE - X2 [LATAM]
SA · groups of 8+ · 2x · biweekly · 6 on average
3 / 60
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 6 on average
4 / 250
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 6 on average
0 / 50
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 4 on average
1 / 150
MoldovaPVE X2-X3|Raidable Bases,Zombie,Kit,Skin,Teleport
groups of 8+ · 2x · biweekly · 4 on average
0 / 200

Quick answers

from the figures on this page

Server details

Where in the world is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The region code for USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is ger, but no region is published. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 212.22.93.34:28034.

How reliable is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS, and is it up?

You cannot join now: USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is offline, last seen 18 hours ago. The uptime it reports puts the last restart at about 23 hours ago. For the last 7 full days, it was up 154 of 168 hours, or 92% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS perform well?

The average over the last 48 hours was 66 server fps, and it never went below 64. Up to 102,878 entities were in the world, covering buildings, deployables and the rest. Up to 3,960 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS sit?

You will find USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS on Rust network protocol 2622 and build 145743, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS reset?

The next wipe on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS is a projection from biweekly: 14 days after its last wipe. Expect the next wipe on Thursday 29 October at 17:59 UTC. The world it runs now was created 209 days 9 hours. A fortnightly wipe schedule appears in its tags.

Player numbers

Where does USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS sit among Rust servers?

In the top 69% of all ranked servers, USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS sits at #15,358 for player hours over the last seven days.

Is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS a busy server?

The last sighting of USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS was 18 hours ago, and it is offline right now. For the last seven days, the average number of players was 0.

Tags and filters

What do USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS's tags stand for?

The game's browser takes its cue from the tags USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS has set: gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2622 (Protocol): Join only if your game runs protocol 2622; cs145743 (Build): The game build is 145743; ptrak (Networking): RakNet handles it, the game's default network layer; $rger (Region code): ger is the region code this server uses; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

These Rust Server Score lists count USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS among them: 2x Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Server rules

How is USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS set up, and what rules does it keep?

USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Which map is in play on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

The game generates the procedural map on USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS at size 4,250 with seed 2972797051. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How should you connect to USSR PVE [CCCP] x2/KIT/TP/BASE/EVENTS?

Enter client.connect 212.22.93.34:28034 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://pve-ussr.gamestores.app/.

Server tags

what each one means

Published as mp50,ptrak,$rger,v2622,^p,^b,^p,gmrust,cs145743,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players 50 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2622
Protocol Join only if your game runs protocol 2622.
cs145743
Build The game build is 145743.
ptrak
Networking RakNet handles it, the game's default network layer.
$rger
Region code ger is the region code this server uses.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.