Working its way up from the back of the class: #14,285 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 51 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 65% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 9hThu 5 Nov, 19:00 UTCFW
36d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
No hourly players around its wipes yet.
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 20 Oct, 11:53 UTC7d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU/GER] Family Affairs - PvE | Testumgebung based in?
The EU tag on [EU/GER] Family Affairs - PvE | Testumgebung puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 213.136.87.44:28615.
How dependable is [EU/GER] Family Affairs - PvE | Testumgebung, and is it online at the moment?
The server is down: [EU/GER] Family Affairs - PvE | Testumgebung is offline now, with the last sighting 7 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU/GER] Family Affairs - PvE | Testumgebung running?
You will find [EU/GER] Family Affairs - PvE | Testumgebung on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [EU/GER] Family Affairs - PvE | Testumgebung wipe, and how often?
Once a month, [EU/GER] Family Affairs - PvE | Testumgebung wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 7 days 21 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [EU/GER] Family Affairs - PvE | Testumgebung when wipe day arrives?
Recent wipes have peaked at 1 players on average. Peak numbers came 1 hours into the latest wipe.
Player count
Where does [EU/GER] Family Affairs - PvE | Testumgebung sit among Rust servers?
Over the last seven days, [EU/GER] Family Affairs - PvE | Testumgebung has #14,285 for player hours, in the top 65% of all ranked servers and #2,480 in Europe.
Is [EU/GER] Family Affairs - PvE | Testumgebung a busy server?
[EU/GER] Family Affairs - PvE | Testumgebung is offline at the moment; the last time it was seen was 7 days 20 hours ago.
Tags
What do [EU/GER] Family Affairs - PvE | Testumgebung's tags stand for?
You'll see [EU/GER] Family Affairs - PvE | Testumgebung tagged with gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EU (Europe): The server browser lists it under Europe in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [EU/GER] Family Affairs - PvE | Testumgebung?
Rust Server Score lists that include [EU/GER] Family Affairs - PvE | Testumgebung: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
Which rules does [EU/GER] Family Affairs - PvE | Testumgebung enforce, and what are its settings?
Nothing in the name of [EU/GER] Family Affairs - PvE | Testumgebung states a gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [EU/GER] Family Affairs - PvE | Testumgebung uses?
[EU/GER] Family Affairs - PvE | Testumgebung runs a game-generated procedural map at size 6,000, seed 668313108. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [EU/GER] Family Affairs - PvE | Testumgebung?
Enter client.connect 213.136.87.44:28615 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/2a5E2zxF5.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^p,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildBuild number: 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).