On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 2
Rank#7,493top 34% · #2041 in EU
Last wipe4d agobiweekly schedule
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
66/ 100
C+
Working its way up from the back of the class: #7,493 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 834 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···W··W
·······
·······
····W··
··
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h.
The force wipe · high confidence
usual gap10.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 16
Coming wipes
8d 21hThu 5 Nov, 19:00 UTCFW
9d 8hFri 6 Nov, 06:31 UTC
23d 8hFri 20 Nov, 06:31 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
37d 8hFri 4 Dec, 06:31 UTC
The first 48 hours of its last wipes
Fri 23 OctSun 4 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 06:31 UTC4d ago
2
–
running
0
Sun 4 Oct, 20:35 UTC23d ago
2
halved by day 16
18.4 days
0
Thu 1 Oct, 15:02 UTC26d ago
2
–
3.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge based in?
In Europe, according to its own listing, sits [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 213.136.90.245:28015.
How reliable is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, and is it up?
Right now, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge is online. According to its reported uptime, the last restart was about 13 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge smooth to play on?
It never fell below 12 server fps in the last 48 hours, averaging 56. Up to 90,046 entities were in the world, covering buildings, deployables and the rest. Up to 2,303 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge on?
Rust network protocol 2635 and build 168909 on Windows is what [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge wipe its map?
Its tag sets the prediction, as the record holds too few of [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge's wipes to confirm its schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 4 days 15 hours. Its tags say it wipes every two weeks.
What happens on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge when wipe day arrives?
Recent wipes have peaked at 2 players on average. 1 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. Day 16 is when it sank below half in the wipes that did not hold.
Population
Where does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge sit among Rust servers?
Over the last seven days, [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge has #7,493 for player hours, in the top 34% of all ranked servers and #2,041 in Europe.
How many players does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge usually have?
Right now, 0 players are on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge, which has 50 slots. The seven-day average is 0 players, with a peak of 2. The highest average in the last 48 hours came at 16:00 UTC, with 1 players.
Tags
How should you read the tags on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
The game's browser takes its cue from the tags [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge has set: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): In the server browser it appears under Europe. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
These Rust Server Score lists count [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge among them: 3x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 3x.
Rules and settings
Which rules does [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge enforce, and what are its settings?
[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge sets gather at 3x, as its name suggests. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
[EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge runs a game-generated procedural map at size 4,000, seed 583721. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join [EU] CACTUS PUNCH [BETA] | PvE X3 | Evolution | Purge?
Enter client.connect 213.136.90.245:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max players50 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).