On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average0peak 3
Rank#5,514top 25%
Last wipe4d agoweekly schedule
Next wipe2d 21hSun 1 Nov, 03:45 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 500 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,514 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 227 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 03:45 UTC, in 2d 21h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes based in?
The name of Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 216.158.94.98:28018.
How dependable is Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes, and is it online at the moment?
Right now, Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes is online. The uptime it reports puts the last restart at about 29 hours ago. For the last 3 full days, it was up 71 of 72 hours, or 99% of the time. On 25 October 2026, Rust Server Score saw it for the first time.
How well does Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes run?
It averaged 227 server fps over the last 48 hours, with a low of 177. Buildings, deployables and everything else in the world added up to as many as 75,605 entities. At its highest, it used 2,250 MB of memory. Players feel lag when fps drops and entities pile up.
On what Rust version does Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes sit?
Rust network protocol 2635 and build 168909 on Linux is what Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes wipe, and how often?
The next wipe on Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes is a projection from weekly: 7 days after its last wipe. Expect the next wipe on Sunday 1 November at 03:45 UTC. The world it runs now was created 4 days 2 hours. Its tags state that it wipes weekly.
Population
What position does Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes hold in the rankings?
Over the last seven days, Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes has #5,514 for player hours, in the top 25% of all ranked servers.
How many players does Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes usually have?
Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes is showing 0 players right now, with 500 slots in total. It peaked at 3 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 17:00 UTC, with an average of 1 players.
Tags
What do Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes's tags stand for?
You'll see Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes?
These Rust Server Score lists count Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes among them: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Server rules
What settings and rules apply on Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes?
The name of Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes points to a 2x gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Which map is in play on Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes?
The game generates the procedural map on Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes at size 3,500 with seed 2025750798. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto Rustlab.io - Dallas, TX USA | Quads | 2x Weekly | Monday Wipes?
To connect, start Rust, press F1, and type client.connect 216.158.94.98:28018. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rustlab.io/.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).