On the class lists: F (43), with population over 48 hours and no performance mark.
Players now0/ 1250% full
7-day average1peak 5
Rank#3,569top 16% · #589 in NA
Last wipe1d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 125 on average. Plenty of space to grow.
Standingrank on player hours
84/ 100
B+
Holds a respectable place: #3,569 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 937 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h.
The force wipe · high confidence
usual gap33.1 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 31
Coming wipes
7d 16hThu 5 Nov, 19:00 UTCFW
35d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 17:23 UTC1d ago
–
–
running
0
Thu 24 Sep, 14:33 UTC34d ago
4
halved by day 31
33.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is No Rules | 100x Staging | Clans | Symmetry | Cars?
In North America, according to its own listing, sits No Rules | 100x Staging | Clans | Symmetry | Cars, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 216.219.93.72:25014.
How dependable is No Rules | 100x Staging | Clans | Symmetry | Cars, and is it online at the moment?
Right now, No Rules | 100x Staging | Clans | Symmetry | Cars is online. The uptime it reports puts the last restart at about 15 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Does No Rules | 100x Staging | Clans | Symmetry | Cars perform well?
It never fell below 59 server fps in the last 48 hours, averaging 60. Buildings, deployables and everything else in the world added up to as many as 116,000 entities. At its highest, it used 4,204 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does No Rules | 100x Staging | Clans | Symmetry | Cars sit?
The server No Rules | 100x Staging | Clans | Symmetry | Cars is on Rust network protocol 2635 and build 169483 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does No Rules | 100x Staging | Clans | Symmetry | Cars reset?
No Rules | 100x Staging | Clans | Symmetry | Cars wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 32 hours. The tags show a monthly wipe schedule.
What happens on No Rules | 100x Staging | Clans | Symmetry | Cars when wipe day arrives?
The average peak on its recent wipes was 4 players. 12 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 31.
Player count
Where does No Rules | 100x Staging | Clans | Symmetry | Cars sit among Rust servers?
Over the last seven days, No Rules | 100x Staging | Clans | Symmetry | Cars has #3,569 for player hours, in the top 16% of all ranked servers and #589 in North America.
What does the population on No Rules | 100x Staging | Clans | Symmetry | Cars look like?
Right now, 0 players are on No Rules | 100x Staging | Clans | Symmetry | Cars, which has 125 slots. Averaging 1 players over seven days, it peaked at 5. The highest average in the last 48 hours came at 21:00 UTC, with 2 players.
Lists and filters
How should you read the tags on No Rules | 100x Staging | Clans | Symmetry | Cars?
gmvanilla (Game mode): Survival, vanilla style; mp125 (Max players): The server holds 125 slots; ts20 (Group limit): A team can hold 20 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs169483 (Build): The game build is 169483; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America; rustmaps (Custom tag): The owner or a plugin created this tag, so it is not standard Rust are the tags No Rules | 100x Staging | Clans | Symmetry | Cars publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which person or group runs No Rules | 100x Staging | Clans | Symmetry | Cars?
7 other servers we track also use a norulesrust.com hostname, so they and No Rules | 100x Staging | Clans | Symmetry | Cars most likely share an operator.
Where does No Rules | 100x Staging | Clans | Symmetry | Cars appear in the Rust Server Score lists and filters?
Rust Server Score lists that include No Rules | 100x Staging | Clans | Symmetry | Cars: Rust servers above 10x gather rate, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.
Rules and settings
How is No Rules | 100x Staging | Clans | Symmetry | Cars set up, and what rules does it keep?
No Rules | 100x Staging | Clans | Symmetry | Cars sets gather at 100x, as its name suggests. A group here can reach 20 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
No Rules | 100x Staging | Clans | Symmetry | Cars runs which map?
The map on No Rules | 100x Staging | Clans | Symmetry | Cars is custom at size 3,750, and because the file is published you can download it from this page.
How to join
What is the way to join No Rules | 100x Staging | Clans | Symmetry | Cars?
To connect, start Rust, press F1, and type client.connect 216.219.93.72:25014. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://norulesrust.com.
Server tags
what each one means
Published asmp125,ptrak,$r?,v2635,^z,^y,^m,NA,gmvanilla,cs169483,ts20,rustmaps
Game
gmvanilla
Game modeSurvival, vanilla style.
mp125
Max playersThe server holds 125 slots.
ts20
Group limitA team can hold 20 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs169483
BuildThe game build is 169483.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Other
rustmaps
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).