A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,784 on player hours.
Uptimehours on the list, last 48
50/ 100
D
Attendance needs work: on the list only 24 of the last 48 hours.
Performanceserver fps, last 48 hours
61/ 100
C
Slows down under load at times: 37 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 10,341 places this week.
A fair term, with more to come.
Strongest in momentum (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 43% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 11:33 UTC18d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Weed Paradise - Rust Role Play sit?
You'll see Weed Paradise - Rust Role Play listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.219.93.72:28014.
Is Weed Paradise - Rust Role Play up, and how steady is its uptime?
You can join now: Weed Paradise - Rust Role Play is online. About 3 hours ago, it restarted, based on the uptime it reports. It was up 145 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 19 September 2026.
How well does Weed Paradise - Rust Role Play run?
It never fell below 27 server fps in the last 48 hours, averaging 37. Buildings, deployables and everything else in the world added up to as many as 26,768 entities. Up to 64,374 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Weed Paradise - Rust Role Play sit?
Rust network protocol 2635 and build 168909 on Linux is what Weed Paradise - Rust Role Play runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does Weed Paradise - Rust Role Play reset?
The force wipe each month is the only wipe Weed Paradise - Rust Role Play takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 18 days 15 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Weed Paradise - Rust Role Play when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does Weed Paradise - Rust Role Play place in the wider field of Rust servers?
In North America, Weed Paradise - Rust Role Play is #811, and overall it is #4,784 on player hours over the last seven days, in the top 21% of all ranked servers.
How many players does Weed Paradise - Rust Role Play usually have?
Weed Paradise - Rust Role Play is showing 0 players right now, with 10 slots in total. It peaked at 1 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 04:00 UTC, with 1 players.
Lists and filters
How should you read the tags on Weed Paradise - Rust Role Play?
The game's browser takes its cue from the tags Weed Paradise - Rust Role Play has set: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Its slot count is 10; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs Weed Paradise - Rust Role Play?
7 other servers we track also use a norulesrust.com hostname, so they and Weed Paradise - Rust Role Play most likely share an operator.
Which Rust Server Score filters and lists feature Weed Paradise - Rust Role Play?
These Rust Server Score lists count Weed Paradise - Rust Role Play among them: Modded Rust servers, graded, Roleplay servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is Weed Paradise - Rust Role Play set up, and what rules does it keep?
Nothing in the name of Weed Paradise - Rust Role Play states a gather rate. With no change from the game default, groups take up to 8 players. You get roleplay here, roleplay rules, towns and jobs. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Which map is in play on Weed Paradise - Rust Role Play?
Weed Paradise - Rust Role Play runs a game-generated procedural map at size 2,500, seed 342324. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
What is the way to join Weed Paradise - Rust Role Play?
To connect, start Rust, press F1, and type client.connect 216.219.93.72:28014. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://norulesrust.com.
Server tags
what each one means
Published asmp10,ptrak,$r?,v2635,^z,^y,^m,^r,NA,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeThis is vanilla survival.
mp10
Max playersIts slot count is 10.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^r
RoleplayRoleplay is the focus here.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in momentum (A+); population is the one to work on (F).