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Every Rust server graded on real, live numbers. 62,070 players on the roll · 11,772 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 216.245.176.232:28015
Name of server

Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe

RegisterPresentOnline
Region–
Address216.245.176.232:28015
Last checked5m ago
2x biweekly wipes moddedoxide
Launch Rust and join
Overall grade

Solid

70 out of 100, the average of 6 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average1peak 5
Rank#3,265top 15%
Last wipe27d agobiweekly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 2/ 100 A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours 85/ 100 Holds a respectable place: #3,265 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe 67/ 100 Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago 73/ 100 Climbing fast: up 1,519 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246823:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  • 7d 20hThu 5 Nov, 19:00 UTCFW
  • 8d 6hFri 6 Nov, 04:30 UTC
  • 22d 6hFri 20 Nov, 04:30 UTC
  • 35d 20hThu 3 Dec, 19:00 UTCFW
  • 36d 6hFri 4 Dec, 04:30 UTC

The first 48 hours of its last wipes

Fri 23 OctThu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 04:30 UTC5d ago 3 – running 0
Thu 15 Oct, 14:31 UTC13d ago 2 held half 7.6 days 0
Thu 1 Oct, 19:02 UTC FW27d ago 2 halved by day 5 13.8 days 0
Thu 1 Oct, 02:58 UTC27d ago 2 – 0.7 days 0
Sat 26 Sep, 17:17 UTC32d ago 2 held half 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Medium | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · biweekly · 12 on average
15 / 100
(US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILL PVP
NA · groups of 8+ · 2x · biweekly · 2 on average
1 / 100
[US] Big Tuna 2x Vanilla+ | Max 8 | Just Wiped!
NA · groups of 8+ · 2x · biweekly · 2 on average
7 / 75
TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | Biweekly
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 100
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 366 on average
171 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 145 on average
147 / 200

Quick answers

from the figures on this page

Server facts

In what location does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe sit?

The name of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe points to North America, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 216.245.176.232:28015.

How reliable is Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe, and is it up?

You can join now: Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe is online. About 5 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 25 September 2026.

Is Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe smooth to play on?

It never fell below 78 server fps in the last 48 hours, averaging 103. Buildings, deployables and everything else in the world added up to as many as 102,485 entities. At its highest, it used 3,152 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe sit?

The server Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

When does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe wipe, and how often?

The prediction follows its tag, because too few of Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe's wipes are on record to confirm the schedule. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 3 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Recent wipes have peaked at 2 players on average. Peak numbers came 19 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 5 in the wipes where it did not hold.

Population

Where does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe place in the wider field of Rust servers?

Over the last seven days, Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe has #3,265 for player hours, in the top 15% of all ranked servers.

How many players does Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe usually have?

Right now, 0 players are on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe, which has 50 slots. It peaked at 5 and averaged 1 players over the last seven days. Over the last 48 hours, the peak hour was 02:00 UTC, averaging 4 players.

Tags

How should you read the tags on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Rust Server Score lists that include Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Rules and settings

How is Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe set up, and what rules does it keep?

Going by its name, Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe runs 2x gather. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe uses?

The game generates the procedural map on Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe at size 4,250 with seed 648252. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How do you get onto Jays world |US|2X|Biweekly|50%upkeep|NoBPWipe?

Enter client.connect 216.245.176.232:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.