On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,344top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
73/ 100
B−
Missed a few lessons: on the list 35 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 120 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [RC] Mini Games (Battle Royale, Aim Train, Gun Game) based in?
No region is published for [RC] Mini Games (Battle Royale, Aim Train, Gun Game). Rust Server Score takes the server's word for its location and does not trace the hardware. 216.39.240.26:29015 is the address to use.
How dependable is [RC] Mini Games (Battle Royale, Aim Train, Gun Game), and is it online at the moment?
The server is down: [RC] Mini Games (Battle Royale, Aim Train, Gun Game) is offline now, with the last sighting 11 hours ago. The uptime it reports puts the last restart at about 3 days 22 hours ago. It was up 55% of the time over the last 7 full days, 93 of 168 hours. On 10 October 2026, Rust Server Score saw it for the first time.
Is [RC] Mini Games (Battle Royale, Aim Train, Gun Game) smooth to play on?
It averaged 120 server fps over the last 48 hours, with a low of 107. At its peak, it held 4,055 entities, including buildings, deployables and all else in the world. Up to 2,261 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) sit?
Rust network protocol 2635 and build 168909 on Linux is what [RC] Mini Games (Battle Royale, Aim Train, Gun Game) runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) reset?
The record holds too few of [RC] Mini Games (Battle Royale, Aim Train, Gun Game)'s wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 19 days 13 hours.
Population
Where does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) place in the wider field of Rust servers?
Over the last seven days, [RC] Mini Games (Battle Royale, Aim Train, Gun Game) has #15,344 for player hours, in the top 69% of all ranked servers.
How many players does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) usually have?
[RC] Mini Games (Battle Royale, Aim Train, Gun Game) is offline at the moment; the last time it was seen was 11 hours ago. A seven-day average of 0 players applies here.
Tags and filters
What do [RC] Mini Games (Battle Royale, Aim Train, Gun Game)'s tags stand for?
The game's browser takes its cue from the tags [RC] Mini Games (Battle Royale, Aim Train, Gun Game) has set: gmrust (Game mode): Rust survival, played by the standard rules; mp40 (Max players): Its slot count is 40; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [RC] Mini Games (Battle Royale, Aim Train, Gun Game) among them: Modded Rust servers, graded and Rust combat training servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Map and rules
How is [RC] Mini Games (Battle Royale, Aim Train, Gun Game) set up, and what rules does it keep?
You will find no gather rate in the name of [RC] Mini Games (Battle Royale, Aim Train, Gun Game). With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on [RC] Mini Games (Battle Royale, Aim Train, Gun Game)?
The game generates the procedural map on [RC] Mini Games (Battle Royale, Aim Train, Gun Game) at size 4,500 with seed 773741167. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Your Map Name.
Connecting
What is the way to join [RC] Mini Games (Battle Royale, Aim Train, Gun Game)?
To connect, start Rust, press F1, and type client.connect 216.39.240.26:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rc-servers.com.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp40
Max playersIts slot count is 40.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).