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Every Rust server graded on real, live numbers. 44,366 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 216.39.240.33:28210
Name of server

Atlas Hub US Testing

RegisterAbsentOffline
Region–
Address216.39.240.33:28210
Last checked30d ago
weekly wipes moddedoxide
Launch Rust and join
Overall grade

Not there yet

38 out of 100, the average of 2 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#16,859top 71%
Last wipe480d agoweekly schedule
Next wipe2d 9hSun 1 Nov, 12:33 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #16,859 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 46/ 100 Slipped a little: down 1,387 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep2 Oct4 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Next wipe Sunday 1 November, 12:33 UTC, in 2d 9h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[NA] Echo Rust - Sandbox
NA · groups of 32+ · weekly · 2 on average
3 / 50
136 / 999
Intoxicated US Sandbox - Creative | Build | Noclip
NA · groups of 8+ · 12 on average
12 / 150
RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade
NA · groups of 100+ · monthly · 6 on average
3 / 200
Together We Rust | Build Server
NA · groups of 8+ · 2 on average
1 / 125
Builders Like Us
NA · groups of 32+ · monthly · 2 on average
1 / 100

Quick answers

from the figures on this page

Server details

Which region is Atlas Hub US Testing based in?

With region code us1, Atlas Hub US Testing has no region tag but a name that points to North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 216.39.240.33:28210.

How reliable is Atlas Hub US Testing, and is it up?

You cannot join now: Atlas Hub US Testing is offline, last seen 30 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 26 September 2026.

On what Rust version does Atlas Hub US Testing sit?

The server Atlas Hub US Testing is on Rust network protocol 2633 and build 125476 under Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does Atlas Hub US Testing wipe its map?

weekly: 7 days after its last wipe gives the basis for estimating Atlas Hub US Testing's next wipe. Sunday 1 November at 12:33 UTC is the date set for its next wipe. The world it runs now was created 480 days 14 hours. Wipes are scheduled weekly, according to its tags.

Player numbers

What position does Atlas Hub US Testing hold in the rankings?

In the top 71% of all ranked servers, Atlas Hub US Testing sits at #16,859 for player hours over the last seven days.

Is Atlas Hub US Testing a busy server?

Atlas Hub US Testing is offline at the moment; the last time it was seen was 30 days 8 hours ago.

Tags

What is meant by the tags on Atlas Hub US Testing?

The game's browser takes its cue from the tags Atlas Hub US Testing has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts30 (Group limit): No team may go above 30; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs125476 (Build): This runs on build 125476; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rus1 (Region code): us1 is the region code this server uses; ^w (Weekly): It wipes weekly; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^j (Battle royale): Gather loot and battle while the zone tightens; ^k (Build server): Use it to plan and practise base builds; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; modded (Modded): Because settings or plugins change how it plays, it is listed as Modded; US (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; rustmaps (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show Atlas Hub US Testing?

These Rust Server Score lists count Atlas Hub US Testing among them: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

How is Atlas Hub US Testing set up, and what rules does it keep?

Nothing in the name of Atlas Hub US Testing states a gather rate. You can play in groups of up to 30 players. You get minigames & battle royale here, battle royale, arenas, parkour and Bedwars. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. The server runs Valve's anti-cheat, VAC.

How to join

What is the way to join Atlas Hub US Testing?

Enter client.connect 216.39.240.33:28210 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$rus1,v2633,^w,US,gmrust,cs125476,ts30,^c^e^d^i^j^k^o^z,rustmaps,modded

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts30
Group limit No team may go above 30.
v2633
Protocol The game protocol is 2633, so your game must match that version to join.
cs125476
Build This runs on build 125476.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$rus1
Region code us1 is the region code this server uses.

Wipe schedule

^w
Weekly It wipes weekly.

Gameplay

^c
Creative Build freely in this sandbox, with no gathering to do.
^e
Minigames Minigames here include arenas, Bedwars and parkour.
^d
Combat training Practise aim and PvP, loot provided.
^i
Battlefield Kits and high rates drive the fast PvP here.
^j
Battle royale Gather loot and battle while the zone tightens.
^k
Build server Use it to plan and practise base builds.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.
modded
Modded Because settings or plugins change how it plays, it is listed as Modded.

Other

US
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.
rustmaps
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.