On the class lists: D (46), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 6
Rank#2,856top 13% · #472 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,856 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 365 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 8
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 18:12 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 18:12 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:12 UTC13d ago
5
–
running
0
Thu 1 Oct, 18:14 UTCFW27d ago
6
halved by day 11
14 days
0
Thu 17 Sep, 18:11 UTC41d ago
8
halved by day 5
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree based in?
You'll see [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 216.39.240.53:28015.
How reliable is [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree, and is it up?
Right now, [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree is online. According to its reported uptime, the last restart was about 3 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree run?
The average over the last 48 hours was 59 server fps, and it never went below 5. Up to 70,793 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,103 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree sit?
The server [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree reset?
Wipes come every 4 weeks on Thursday at 18:12 UTC on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 13 days 23 hours. A fortnightly wipe schedule appears in its tags.
What happens on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree when wipe day arrives?
Across its recent wipes, the busiest moments averaged 6 players. Peak numbers came 2 hours into the latest wipe. Half the peak held until the next wipe in 0% of its recent wipes. In the other wipes it slipped under half by day 8.
Player count
Where does [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree sit among Rust servers?
In North America, [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree is #472, and overall it is #2,856 on player hours over the last seven days, in the top 13% of all ranked servers.
Is [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree a busy server?
Right now, 1 players are on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree, which has 50 slots. Averaging 1 players over seven days, it peaked at 6. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 3 players.
Lists and filters
What is meant by the tags on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree?
You'll see [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree tagged with gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree among them: Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
What settings and rules apply on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree?
The name of [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree points to a 0.5x gather rate. You will find no published group limit. It runs hardcore, Facepunch's most punishing mode. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree?
[US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree runs a map the game generates, procedural and size 4,250.
Connecting
How should you connect to [US] The Clinic | Hardcore PVE | Biweekly | 0.5x | No Tech Tree?
Enter client.connect 216.39.240.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/P6ydWRrXVH.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^z,^y,^b,NA,^p,gmhardcore,cs168909,ts0
Game
gmhardcore
Game modeA harsher ruleset, hardcore.
mp50
Max players50 slots are available.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); wipes are the one to work on (F).