On the class lists: D (53), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 4
Rank#4,224top 19% · #1511 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
81/ 100
B+
Holds a respectable place: #4,224 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,052 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 8
Coming wipes
7d 12hThu 5 Nov, 19:00 UTCFW
14d 11hThu 12 Nov, 17:46 UTC
35d 12hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 17:46 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 17:46 UTC13d ago
4
–
running
0
Thu 1 Oct, 19:25 UTCFW27d ago
5
halved by day 8
13.9 days
0
Thu 17 Sep, 17:37 UTC41d ago
1
✓ held half
14.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases based in?
In Europe, according to its own listing, sits [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 217.182.195.192:28015.
How reliable is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, and is it up?
The server is up: [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is online now. The uptime it reports puts the last restart at about 20 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases smooth to play on?
It averaged 30 server fps over the last 48 hours, with a low of 30. At its peak, it held 81,931 entities, including buildings, deployables and all else in the world. At its highest, it used 2,729 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases running?
You will find [ESP][PVE] InsOMNio | Events | Missions | RaidableBases on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipe its map?
Its wipe pattern: [ESP][PVE] InsOMNio | Events | Missions | RaidableBases wipes every 4 weeks on Thursday at 17:46 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 12 hours. Its tags give a wipe schedule of every two weeks.
What should you expect from wipe day on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
The average peak on its recent wipes was 3 players. Peak numbers came 47 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 8.
Player numbers
Where does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases sit among Rust servers?
Over the last seven days, [ESP][PVE] InsOMNio | Events | Missions | RaidableBases has #4,224 for player hours, in the top 19% of all ranked servers and #1,511 in Europe.
How many players does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases usually have?
Right now, 0 players are on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases, which has 50 slots. The seven-day average is 0 players, with a peak of 4. The busiest time in the last 48 hours was 21:00 UTC, with an average of 2 players.
Tags and filters
What do [ESP][PVE] InsOMNio | Events | Missions | RaidableBases's tags stand for?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Its slot count is 50; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser are the tags [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
Rust Server Score lists that include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases enforce, and what are its settings?
Nothing in the name of [ESP][PVE] InsOMNio | Events | Missions | RaidableBases states a gather rate. The group limit stays at the game's default of 8 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
A procedural map of size 3,300 and seed 1337, generated by the game, is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: InsOMNio Maps.
Connecting
How do you get onto [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?
Enter client.connect 217.182.195.192:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp50
Max playersIts slot count is 50.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).