On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 2001% full
7-day average1peak 5
Rank#3,171top 14% · #286 in EA
Last wipe27d agomonthly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
86/ 100
A−
Holds a respectable place: #3,171 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 200 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: down 6 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 14% of all ranked servers, top 53% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 4hThu 5 Nov, 19:00 UTCFW
35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:53 UTCFW27d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 sit?
In Asia, according to its own listing, sits #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官, with the EA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 220.197.77.42:28217.
How dependable is #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官, and is it online at the moment?
You can join now: #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 is online. The uptime it reports puts the last restart at about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
It never fell below 179 server fps in the last 48 hours, averaging 200. At its peak, it held 129,812 entities, including buildings, deployables and all else in the world. Up to 4,033 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 on?
The server #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 wipe, and how often?
The force wipe each month is the only wipe #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 20 hours. The tags show a monthly wipe schedule.
What happens on #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 when wipe day arrives?
The average peak on its recent wipes was 1 players. 23 hours after the latest wipe began, the crowd hit its peak.
Population
What position does #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 hold in the rankings?
Over the last seven days, #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 has #3,171 for player hours, in the top 14% of all ranked servers and #286 in Asia.
How many players does #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 usually have?
#2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 is showing 2 players right now, with 200 slots in total. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 16:00 UTC, with an average of 3 players.
Tags
What is meant by the tags on #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官?
gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^s (Softcore): On death you keep part of your inventory: that is Facepunch's easier mode; ^o (Oxide): The plugin framework in use is Oxide (uMod); EA (East Asia): The server browser lists it under East Asia are the tags #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官?
The same operator most likely runs #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 and the 3 other servers we track that also publish a rust.cool hostname.
Which lists and filters on Rust Server Score show #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官?
Rust Server Score lists that include #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官: Best community servers, graded. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
What settings and rules apply on #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官?
Nothing in the name of #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 states a gather rate. The default of 8 players applies as the group cap. You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
#2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 runs which map?
The game generates the procedural map on #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官 at size 4,700 with seed 2026100202. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto #2[烂番茄公益] - PVP | 原倍 | 月清蓝图 | 仿官?
Enter client.connect 220.197.77.42:28217 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://pan.rustxz.com/api/v4/file/content/Eym5FZ/0/wz.png?sign=OEVILf6vDcvDbYCchEyKN2TVB3ee2ngqshjVZYLUp00%3D%3A1793233043.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^s,EA,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^s
SoftcoreOn death you keep part of your inventory: that is Facepunch's easier mode.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).