On the class lists: D (45), with population over 48 hours and no performance mark.
Players now0/ 1690% full
7-day average0peak 1
Rank#13,559top 61%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 169 on average. Plenty of space to grow.
Standingrank on player hours
39/ 100
F
Working its way up from the back of the class: #13,559 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [NZ/AU] ChilledKiwi 2x Gather based in?
The name of [NZ/AU] ChilledKiwi 2x Gather points to Oceania, though no region tag is set. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 222.153.248.132:28015.
Is [NZ/AU] ChilledKiwi 2x Gather up, and how steady is its uptime?
Right now, [NZ/AU] ChilledKiwi 2x Gather is online. The uptime it reports puts the last restart at about 3 days 13 hours ago. It was up 98% of the time over the last 2 full days, 47 of 48 hours. It was first seen by Rust Server Score on 26 October 2026.
Is [NZ/AU] ChilledKiwi 2x Gather smooth to play on?
It never fell below 63 server fps in the last 48 hours, averaging 106. Buildings, deployables and everything else in the world added up to as many as 118,549 entities. Up to 4,152 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does [NZ/AU] ChilledKiwi 2x Gather sit?
Rust network protocol 2635 and build 168909 on Windows is what [NZ/AU] ChilledKiwi 2x Gather runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does [NZ/AU] ChilledKiwi 2x Gather wipe its map?
The record holds too few of [NZ/AU] ChilledKiwi 2x Gather's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. It has been running its current world for 5 days 11 hours.
Population
Where does [NZ/AU] ChilledKiwi 2x Gather place in the wider field of Rust servers?
In the top 61% of all ranked servers, [NZ/AU] ChilledKiwi 2x Gather sits at #13,559 for player hours over the last seven days.
What does the population on [NZ/AU] ChilledKiwi 2x Gather look like?
With 169 slots available, [NZ/AU] ChilledKiwi 2x Gather currently has 0 players. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 0 players.
Tags and filters
What is meant by the tags on [NZ/AU] ChilledKiwi 2x Gather?
gmrust (Game mode): Rust survival, played by the standard rules; mp169 (Max players): The server holds 169 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags [NZ/AU] ChilledKiwi 2x Gather publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [NZ/AU] ChilledKiwi 2x Gather?
These Rust Server Score lists count [NZ/AU] ChilledKiwi 2x Gather among them: 2x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.
Server rules
How is [NZ/AU] ChilledKiwi 2x Gather set up, and what rules does it keep?
The name of [NZ/AU] ChilledKiwi 2x Gather points to a 2x gather rate. The default of 8 players applies as the group cap. You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
[NZ/AU] ChilledKiwi 2x Gather runs which map?
The game generates the procedural map on [NZ/AU] ChilledKiwi 2x Gather at size 3,650 with seed 1997264379. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How do you get onto [NZ/AU] ChilledKiwi 2x Gather?
Enter client.connect 222.153.248.132:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/NKUAwe59wX.
Server tags
what each one means
Published asmp169,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp169
Max playersThe server holds 169 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).