Working its way up from the back of the class: #12,958 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 5,138 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W·W
·W·····
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Tuesday 3 November, 08:01 UTC, in 5d 6h.
Its biweekly schedule tag · low confidence
usual gap2 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
Coming wipes
5d 6hTue 3 Nov, 08:01 UTC
7d 17hThu 5 Nov, 19:00 UTCFW
19d 6hTue 17 Nov, 08:01 UTC
33d 6hTue 1 Dec, 08:01 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 6 OctSun 4 OctFri 2 Oct
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 6 Oct, 08:01 UTC22d ago
3
–
running
1
Sun 4 Oct, 07:53 UTC24d ago
1
–
2 days
1
Fri 2 Oct, 09:45 UTC26d ago
1
–
1.9 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法?
The EA tag on [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 222.174.10.255:28015.
How reliable is [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法, and is it up?
You cannot join now: [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 is offline, last seen 14 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 24 September 2026.
On what Rust version does [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 sit?
The server [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 is on Rust network protocol 2634 and build 167584 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 wipe, and how often?
The prediction follows its tag, because too few of [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法's wipes are on record to confirm the schedule. Tuesday 3 November at 08:01 UTC is the date set for its next wipe. It has been running its current world for 22 days 12 hours. A fortnightly wipe schedule appears in its tags.
What happens on [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 7 hours into the latest wipe.
Population
What position does [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 hold in the rankings?
Over the last seven days, [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 has #12,958 for player hours, in the top 60% of all ranked servers and #466 in Asia.
What does the population on [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 look like?
It has been 14 days 9 hours since [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 was last seen, and it is offline right now.
Tags
How should you read the tags on [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): You will find it under East Asia in the browser are the tags [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 among them: Modded Rust servers, graded and Rust PvE servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 enforce, and what are its settings?
You will find no gather rate in the name of [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法. The default of 8 players applies as the group cap. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 uses?
[-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法 runs a game-generated procedural map at size 5,000, seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: Custom Map.
Connecting
How do you get onto [-错过-]动态倍率|新手|车队|突袭|列车|PVE多玩法?
To connect, start Rust, press F1, and type client.connect 222.174.10.255:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=S%2BZzhlnf7%2FEZQJ4pVhvS8BPjl3xqFcAUxj%2FScjMfScY5O2l4QqZ7TrTUdnE%2B4yUO&busi_data=eyJncm91cENvZGUiOiIxMTI2NDkzNTQ3IiwidG9rZW4iOiI3b2dDS1IyRDNiRHdSaC9mL01vZ3JJQ3FxTUdyMlVtTkRJOEQxemdhS3lFRVk1ZE00UURJY2R2MmhpUWROTGJWIiwidWluIjoiNTM2NDcwMzUifQ%3D%3D&data=1u65dbAeiXnG_9D5XXGTqEGWINC0_C9QPcSaJkxg3cFCjAcqV0y69o-18ucuGHS_DsSn9GRPP7NjP5_RYHv-djdEDO5vFVPny1BQGM781O0&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167584,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167584
BuildBuild number: 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).