On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average4peak 16
Rank#1,503top 7% · #225 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,503 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 106 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 46 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 12% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 11
Coming wipes
7d 22hThu 5 Nov, 19:00 UTCFW
14d 22hThu 12 Nov, 18:06 UTC
35d 22hThu 3 Dec, 19:00 UTCFW
42d 22hThu 10 Dec, 18:06 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:06 UTC13d ago
15
–
running
2
Thu 1 Oct, 18:11 UTCFW27d ago
15
halved by day 11
14 days
5
Thu 17 Sep, 18:01 UTC41d ago
16
✓ held half
14 days
9
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO based in?
The NA tag on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 23.26.121.202:29015 is the address to use.
How reliable is [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO, and is it up?
The server is up: [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO is online now. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO perform well?
It averaged 106 server fps over the last 48 hours, with a low of 82. Buildings, deployables and everything else in the world added up to as many as 160,975 entities. Up to 4,496 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO running?
The server [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO reset?
The wipe rhythm on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO is every 4 weeks on Thursday at 18:06 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 1 hours. A fortnightly wipe schedule appears in its tags.
What should you expect from wipe day on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO?
The average peak on its recent wipes was 15 players. The crowd on the latest wipe was largest 7 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. The crowd dropped below half by day 11 in the wipes where it did not hold.
Population
Where does [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO sit among Rust servers?
In North America, [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO is #225, and overall it is #1,503 on player hours over the last seven days, in the top 7% of all ranked servers.
What does the population on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO look like?
Right now, 2 players are on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO, which has 100 slots. The seven-day average is 4 players, with a peak of 16. The busiest time in the last 48 hours was 00:00 UTC, with an average of 8 players.
Lists and filters
What is meant by the tags on [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO?
You'll see [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO tagged with gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): 100 slots are available; ts15 (Group limit): A team can hold 15 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO?
These Rust Server Score lists count [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
How is [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO set up, and what rules does it keep?
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO sets gather at 10x, as its name suggests. A group here can reach 15 players. pve is the mode here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO?
To connect, start Rust, press F1, and type client.connect 23.26.121.202:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/rustvalley.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts15,^o^z
Game
gmvanilla
Game modeSurvival, vanilla style.
mp100
Max players100 slots are available.
ts15
Group limitA team can hold 15 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).