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Every Rust server graded on real, live numbers. 82,123 players on the roll · 11,826 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 66.51.99.21:28015
Name of server

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]

RegisterPresentOnline
RegionNA
Address66.51.99.21:28015
Last checked11m ago
10x biweekly wipes moddedoxidepve
Launch Rust and join
Overall grade

Steady

68 out of 100, the average of 6 subjects

On the class lists: C (61), with population over 48 hours and no performance mark.

Players now 4/ 100 4% full
7-day average3peak 9
Rank#1,777top 8% · #273 in NA
Last wipe6d agobiweekly schedule
Next wipe7d 4hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 3 of 100 on average. Plenty of space to grow.
Standingrank on player hours 92/ 100 Well up the rankings: #1,777 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 87 server fps on average.
Wipeskeeping the crowd after a wipe 67/ 100 Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago 50/ 100 Holding steady: no change this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 8% of all ranked servers, top 15% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak8players, last three wipes
crowd held67%else halves by day 6

Coming wipes

  • 7d 4hThu 5 Nov, 19:00 UTCFW
  • 21d 2hThu 19 Nov, 17:06 UTC
  • 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 17:06 UTC6d ago 9 – running 3
Thu 8 Oct, 20:24 UTC20d ago 8 held half 13.9 days 5
Thu 1 Oct, 18:05 UTC FW27d ago 8 held half 7.1 days 2
Thu 17 Sep, 16:34 UTC41d ago 5 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo
NA · groups of 15+ · 10x · biweekly · 45 on average
22 / 100
[NA] Nomad PvE 10x - Skill Tree - Raids - Economy
NA · groups of 8+ · 10x · biweekly · 4 on average
4 / 40
[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LO
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
GOM 10x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBase
NA · groups of 15+ · 10x · biweekly · 4 on average
2 / 100
Relaxing Rust | Linux Friendly | 10x | PVE
NA · groups of 8+ · 10x · biweekly · 3 on average
0 / 50

Quick answers

from the figures on this page

About the server

Which region is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] based in?

You'll see MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 66.51.99.21:28015.

How dependable is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability], and is it online at the moment?

You can join now: MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is online. About 45 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.

Does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] perform well?

The average over the last 48 hours was 87 server fps, and it never went below 5. Up to 116,817 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 5,576 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] running?

You will find MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

When does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] wipe, and how often?

Too few wipes on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] are recorded to confirm the schedule, so its tag guides the prediction. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 6 days 21 hours. Its tags say it wipes every two weeks.

What should you expect from wipe day on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

The average peak on its recent wipes was 8 players. Peak numbers came 32 hours into the latest wipe. Half the peak held until the next wipe in 67% of its recent wipes. The crowd dropped below half by day 6 in the wipes where it did not hold.

Player count

What position does MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] hold in the rankings?

Over the last seven days, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] has #1,777 for player hours, in the top 8% of all ranked servers and #273 in North America.

What does the population on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] look like?

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] is showing 4 players right now, with 100 slots in total. The seven-day average is 3 players, with a peak of 9. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 5 players.

Tags

How should you read the tags on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America are the tags MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

These Rust Server Score lists count MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded, Rust zombie servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Map and rules

What settings and rules apply on MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Going by its name, MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs 10x gather. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.

MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs which map?

A procedural map of size 3,333 and seed 1337, generated by the game, is what MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability] runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.

Connecting

How do you get onto MegaRust 10x PVE [ZOMBIES|SkyBases|SkillTree|NoStability]?

Enter client.connect 66.51.99.21:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.