On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average1peak 4
Rank#2,976top 13% · #495 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,976 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 116 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
74/ 100
B−
Climbing fast: up 1,434 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3
Coming wipes
7d 11hThu 5 Nov, 19:00 UTCFW
14d 10hThu 12 Nov, 18:06 UTC
35d 11hThu 3 Dec, 19:00 UTCFW
42d 10hThu 10 Dec, 18:06 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:06 UTC13d ago
1
–
running
0
Thu 1 Oct, 18:15 UTCFW27d ago
1
✓ held half
14 days
0
Thu 17 Sep, 18:01 UTC41d ago
3
halved by day 3
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit?
In North America, according to its own listing, sits [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 23.26.121.202:30015.
How reliable is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, and is it up?
The server is up: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is online now. The uptime it reports puts the last restart at about 18 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | run?
It averaged 116 server fps over the last 48 hours, with a low of 104. At its peak, it held 133,824 entities, including buildings, deployables and all else in the world. At its highest, it used 4,089 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | on?
The server [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipe its map?
Its wipe pattern: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipes every 4 weeks on Thursday at 18:06 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 13 hours. Its tags give a wipe schedule of every two weeks.
What happens on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | when wipe day arrives?
Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 7 hours into the latest wipe. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 3.
Player count
Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit among Rust servers?
Over the last seven days, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | has #2,976 for player hours, in the top 13% of all ranked servers and #495 in North America.
How many players does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | usually have?
[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is showing 0 players right now, with 100 slots in total. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 22:00 UTC, with an average of 2 players.
Tags and filters
What is meant by the tags on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
The game's browser takes its cue from the tags [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | has set: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | among them: 10x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Server rules
What settings and rules apply on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
The name of [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | points to a 10x gather rate. With no change from the game default, groups take up to 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | uses?
A procedural map of size 4,500 and seed 1337, generated by the game, is what [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | runs. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Getting in
How do you get onto [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
Enter client.connect 23.26.121.202:30015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/the-masters.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).