Working its way up from the back of the class: #15,850 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 126 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 100+ · 3x · monthly · 35 on average
36 / 100
Quick answers
from the figures on this page
Server details
Which region is | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | based in?
You won't find a region tag on | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits |, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 23.27.211.224:28019 is the address to use.
How reliable is | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits |, and is it up?
At this moment, | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | is offline; the last time it was seen was 17 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | running?
You will find | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | on Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | wipe its map?
the force wipe gives the basis for estimating | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits |'s next wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 45 days 7 hours have passed since this world was made. Its tags record that it wipes monthly.
Population
Where does | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | sit among Rust servers?
In the top 72% of all ranked servers, | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | sits at #15,850 for player hours over the last seven days.
How many players does | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | usually have?
| US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | is offline at the moment; the last time it was seen was 17 days 22 hours ago.
Lists and filters
What do | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits |'s tags stand for?
The game's browser takes its cue from the tags | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | appear in the Rust Server Score lists and filters?
These Rust Server Score lists count | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | among them: 5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.
Rules and settings
How is | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | set up, and what rules does it keep?
| US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | sets gather at 5x, as its name suggests. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | uses?
A procedural map of size 3,000 and seed 1, generated by the game, is what | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits | runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto | US | FirstLight Rust: High Seas PvP | 5x | Loot+ | Kits |?
To connect, start Rust, press F1, and type client.connect 23.27.211.224:28019. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).