On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#7,425top 33% · #1116 in NA
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
67/ 100
C+
Working its way up from the back of the class: #7,425 on player hours.
Uptimehours on the list, last 48
77/ 100
B
Missed a few lessons: on the list 37 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 2,336 places this week. A strong wipe could turn it round.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:41 UTCFW27d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is H.O.G. * Solo Only * Vanilla +?
You'll see H.O.G. * Solo Only * Vanilla + listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 24.148.20.219:28024 is the address to use.
How reliable is H.O.G. * Solo Only * Vanilla +, and is it up?
You can join now: H.O.G. * Solo Only * Vanilla + is online. About 12 hours ago, it restarted, based on the uptime it reports. It was up 159 of 168 hours over the last 7 full days, which is 95% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does H.O.G. * Solo Only * Vanilla + run?
It averaged 117 server fps over the last 48 hours, with a low of 83. Buildings, deployables and everything else in the world added up to as many as 74,197 entities. At its highest, it used 1,990 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does H.O.G. * Solo Only * Vanilla + sit?
The server H.O.G. * Solo Only * Vanilla + is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
How frequently does H.O.G. * Solo Only * Vanilla + wipe its map?
Once a month, H.O.G. * Solo Only * Vanilla + wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 26 days 22 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What should you expect from wipe day on H.O.G. * Solo Only * Vanilla +?
Recent wipes have peaked at 2 players on average. 23 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does H.O.G. * Solo Only * Vanilla + place in the wider field of Rust servers?
Over the last seven days, H.O.G. * Solo Only * Vanilla + has #7,425 for player hours, in the top 33% of all ranked servers and #1,116 in North America.
Is H.O.G. * Solo Only * Vanilla + a busy server?
Right now, 0 players are on H.O.G. * Solo Only * Vanilla +, which has 100 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 05:00 UTC, averaging 0 players.
Tags
What do H.O.G. * Solo Only * Vanilla +'s tags stand for?
The game's browser takes its cue from the tags H.O.G. * Solo Only * Vanilla + has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; NA (North America): In the server browser it appears under North America. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does H.O.G. * Solo Only * Vanilla + appear in the Rust Server Score lists and filters?
These Rust Server Score lists count H.O.G. * Solo Only * Vanilla + among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Server rules
How is H.O.G. * Solo Only * Vanilla + set up, and what rules does it keep?
The name of H.O.G. * Solo Only * Vanilla + gives no gather rate. The group limit stays at the game's default of 8 players. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
H.O.G. * Solo Only * Vanilla + runs which map?
H.O.G. * Solo Only * Vanilla + runs a game-generated procedural map at size 3,500, seed 2029464690. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto H.O.G. * Solo Only * Vanilla +?
Enter client.connect 24.148.20.219:28024 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://hog.tebex.io.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).