Working its way up from the back of the class: #14,484 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 943 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is Kermuppet's Private Monthly Hardcore?
You'll find no region listed by Kermuppet's Private Monthly Hardcore. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 24.157.108.54:28021.
How dependable is Kermuppet's Private Monthly Hardcore, and is it online at the moment?
You cannot join now: Kermuppet's Private Monthly Hardcore is offline, last seen 24 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 4 October 2026.
What Rust version is Kermuppet's Private Monthly Hardcore on?
You will find Kermuppet's Private Monthly Hardcore on Rust network protocol 2634 and build 166652, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
On what schedule does Kermuppet's Private Monthly Hardcore reset?
There are too few wipes on record for Kermuppet's Private Monthly Hardcore to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 14 hours.
Player count
What position does Kermuppet's Private Monthly Hardcore hold in the rankings?
Over the last seven days, Kermuppet's Private Monthly Hardcore has #14,484 for player hours, in the top 64% of all ranked servers.
How many players does Kermuppet's Private Monthly Hardcore usually have?
It has been 24 days 14 hours since Kermuppet's Private Monthly Hardcore was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on Kermuppet's Private Monthly Hardcore?
You'll see Kermuppet's Private Monthly Hardcore tagged with gmhardcore (Game mode): This is hardcore, the harsher option; mp100 (Max players): Its slot count is 100; ts0 (Group limit): The team system is turned off; v2634 (Protocol): Join only if your game runs protocol 2634; cs166652 (Build): This runs on build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Kermuppet's Private Monthly Hardcore?
Rust Server Score lists that include Kermuppet's Private Monthly Hardcore: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Map and rules
What settings and rules apply on Kermuppet's Private Monthly Hardcore?
The name of Kermuppet's Private Monthly Hardcore gives no gather rate. You will find no published group limit. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Kermuppet's Private Monthly Hardcore runs which map?
The game generates a procedural map for Kermuppet's Private Monthly Hardcore.
Getting in
What is the way to join Kermuppet's Private Monthly Hardcore?
To connect, start Rust, press F1, and type client.connect 24.157.108.54:28021. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmhardcore,cs166652,ts0
Game
gmhardcore
Game modeThis is hardcore, the harsher option.
mp100
Max playersIts slot count is 100.
ts0
Group limitThe team system is turned off.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166652
BuildThis runs on build 166652.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).