On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#11,601top 52%
Last wipe17d agoweekly schedule
Next wipe3d 8hSun 1 Nov, 00:21 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
48/ 100
D
Working its way up from the back of the class: #11,601 on player hours.
Uptimehours on the list, last 48
71/ 100
B−
Missed a few lessons: on the list 34 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 144 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
50/ 100
D
Holding steady: up 81 places this week.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Sunday 1 November, 00:21 UTC, in 3d 8h.
Weekly: 7 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 270 on average
313 / 360
Quick answers
from the figures on this page
About the server
Where in the world is Degenerate Rust | 2x | Weekly Wipes?
You'll find no region listed by Degenerate Rust | 2x | Weekly Wipes. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 24.21.97.144:28015.
How dependable is Degenerate Rust | 2x | Weekly Wipes, and is it online at the moment?
The server is down: Degenerate Rust | 2x | Weekly Wipes is offline now, with the last sighting 14 hours ago. According to its reported uptime, the last restart was about 3 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 11 October 2026.
How well does Degenerate Rust | 2x | Weekly Wipes run?
It averaged 144 server fps over the last 48 hours, with a low of 77. Buildings, deployables and everything else in the world added up to as many as 47,039 entities. At its highest, it used 1,742 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does Degenerate Rust | 2x | Weekly Wipes sit?
You will find Degenerate Rust | 2x | Weekly Wipes on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Degenerate Rust | 2x | Weekly Wipes wipe its map?
The next wipe on Degenerate Rust | 2x | Weekly Wipes is a projection from weekly: 7 days after its last wipe. Sunday 1 November at 00:21 UTC is the date set for its next wipe. 17 days 15 hours have passed since this world was made. The tags carry a weekly wipe schedule.
Player count
What position does Degenerate Rust | 2x | Weekly Wipes hold in the rankings?
In the top 52% of all ranked servers, Degenerate Rust | 2x | Weekly Wipes sits at #11,601 for player hours over the last seven days.
What does the population on Degenerate Rust | 2x | Weekly Wipes look like?
The last sighting of Degenerate Rust | 2x | Weekly Wipes was 14 hours ago, and it is offline right now. It peaked at 1 and averaged 0 players over the last seven days.
Tags
What do Degenerate Rust | 2x | Weekly Wipes's tags stand for?
The game's browser takes its cue from the tags Degenerate Rust | 2x | Weekly Wipes has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Degenerate Rust | 2x | Weekly Wipes?
These Rust Server Score lists count Degenerate Rust | 2x | Weekly Wipes among them: 2x Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
Which rules does Degenerate Rust | 2x | Weekly Wipes enforce, and what are its settings?
Degenerate Rust | 2x | Weekly Wipes sets gather at 2x, as its name suggests. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server does not run VAC, Valve's anti-cheat.
Degenerate Rust | 2x | Weekly Wipes runs which map?
The game generates the procedural map on Degenerate Rust | 2x | Weekly Wipes at size 3,000 with seed 12345. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to Degenerate Rust | 2x | Weekly Wipes?
To connect, start Rust, press F1, and type client.connect 24.21.97.144:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/LocalDegenerates.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts8
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).