Working its way up from the back of the class: #16,822 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
20/ 100
F
Lost ground: down 10,075 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Monday 2 November, 01:10 UTC, in 4d 1h.
Biweekly: 14 days after its last wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The name of 『影子』PVE|原倍|事件活动|萌新养老 points to Asia, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 27.45.74.249:28015.
How dependable is 『影子』PVE|原倍|事件活动|萌新养老, and is it online at the moment?
The server is down: 『影子』PVE|原倍|事件活动|萌新养老 is offline now, with the last sighting 28 days 11 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 24 September 2026, Rust Server Score saw it for the first time.
What Rust version is 『影子』PVE|原倍|事件活动|萌新养老 on?
Rust network protocol 2633 and build 164530 on Windows is what 『影子』PVE|原倍|事件活动|萌新养老 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does 『影子』PVE|原倍|事件活动|萌新养老 wipe, and how often?
biweekly: 14 days after its last wipe gives the basis for estimating 『影子』PVE|原倍|事件活动|萌新养老's next wipe. Expect the next wipe on Monday 2 November at 01:10 UTC. 37 days 22 hours have passed since this world was made. Its tags give a wipe schedule of every two weeks.
Population
What position does 『影子』PVE|原倍|事件活动|萌新养老 hold in the rankings?
In the top 70% of all ranked servers, 『影子』PVE|原倍|事件活动|萌新养老 sits at #16,822 for player hours over the last seven days.
Is 『影子』PVE|原倍|事件活动|萌新养老 a busy server?
It has been 28 days 11 hours since 『影子』PVE|原倍|事件活动|萌新养老 was last seen, and it is offline right now.
Lists and filters
What do 『影子』PVE|原倍|事件活动|萌新养老's tags stand for?
You'll see 『影子』PVE|原倍|事件活动|萌新养老 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): A wipe happens once a fortnight; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 『影子』PVE|原倍|事件活动|萌新养老 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『影子』PVE|原倍|事件活动|萌新养老: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Server rules
How is 『影子』PVE|原倍|事件活动|萌新养老 set up, and what rules does it keep?
Nothing in the name of 『影子』PVE|原倍|事件活动|萌新养老 states a gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server does not run VAC, Valve's anti-cheat.
Can you tell me which map 『影子』PVE|原倍|事件活动|萌新养老 uses?
A procedural map, generated by the game, is what 『影子』PVE|原倍|事件活动|萌新养老 runs.
How to join
What is the way to join 『影子』PVE|原倍|事件活动|萌新养老?
To connect, start Rust, press F1, and type client.connect 27.45.74.249:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,^b,gmrust,cs164530,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs164530
BuildThe game build is 164530.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).