On the class lists: F (37), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak 1
Rank#15,272top 69% · #2562 in EU
Last wipe27d agobiweekly schedule
Next wipe23hThu 29 Oct, 18:43 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,272 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 135 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
19/ 100
F
Lost ground: down 9,600 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 29 October, 18:43 UTC, in 23h.
Its biweekly schedule tag · low confidence
wipe-day peak0players, last three wipes
Coming wipes
23hThu 29 Oct, 18:43 UTC
8d 0hThu 5 Nov, 19:00 UTCFW
14d 23hThu 12 Nov, 18:43 UTC
28d 23hThu 26 Nov, 18:43 UTC
36d 0hThu 3 Dec, 19:00 UTCFW
42d 23hThu 10 Dec, 18:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:43 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see RedFoxRust | PVE/PvP | UA listed in Europe, tagged EU. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 31.128.187.52:28015 is the address to use.
Is RedFoxRust | PVE/PvP | UA up, and how steady is its uptime?
The server is up: RedFoxRust | PVE/PvP | UA is online now. About 17 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 20 September 2026.
Does RedFoxRust | PVE/PvP | UA perform well?
The average over the last 48 hours was 135 server fps, and it never went below 98. Buildings, deployables and everything else in the world added up to as many as 47,338 entities. Up to 2,200 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is RedFoxRust | PVE/PvP | UA running?
You will find RedFoxRust | PVE/PvP | UA on Rust network protocol 2634 and build 167781, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does RedFoxRust | PVE/PvP | UA wipe, and how often?
Its tag sets the prediction, as the record holds too few of RedFoxRust | PVE/PvP | UA's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 18:43 UTC. The world it runs now was created 27 days. A fortnightly wipe schedule appears in its tags.
What happens on RedFoxRust | PVE/PvP | UA when wipe day arrives?
Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
What position does RedFoxRust | PVE/PvP | UA hold in the rankings?
Over the last seven days, RedFoxRust | PVE/PvP | UA has #15,272 for player hours, in the top 69% of all ranked servers and #2,562 in Europe.
How many players does RedFoxRust | PVE/PvP | UA usually have?
With 50 slots available, RedFoxRust | PVE/PvP | UA currently has 0 players. Averaging 0 players over seven days, it peaked at 1.
Tags
What do RedFoxRust | PVE/PvP | UA's tags stand for?
The game's browser takes its cue from the tags RedFoxRust | PVE/PvP | UA has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon; EU (Europe): In the server browser it appears under Europe. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does RedFoxRust | PVE/PvP | UA appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RedFoxRust | PVE/PvP | UA: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does RedFoxRust | PVE/PvP | UA enforce, and what are its settings?
Nothing in the name of RedFoxRust | PVE/PvP | UA states a gather rate. With no change from the game default, groups take up to 8 players. pve is the mode here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Carbon. VAC, Valve's anti-cheat, is enabled.
RedFoxRust | PVE/PvP | UA runs which map?
RedFoxRust | PVE/PvP | UA runs a game-generated procedural map at size 3,000, seed 352165132. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
What is the way to join RedFoxRust | PVE/PvP | UA?
To connect, start Rust, press F1, and type client.connect 31.128.187.52:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/veuHdtp5Dr.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersIts slot count is 50.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).