Working its way up from the back of the class: #15,948 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 591 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Battlecopters | Battlefield & Minicopter PVP / Minicopter Train based in?
In North America, according to its own listing, sits Battlecopters | Battlefield & Minicopter PVP / Minicopter Train, with the NA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 31.220.107.21:28017.
How dependable is Battlecopters | Battlefield & Minicopter PVP / Minicopter Train, and is it online at the moment?
You cannot join now: Battlecopters | Battlefield & Minicopter PVP / Minicopter Train is offline, last seen 27 days 6 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
What Rust version is Battlecopters | Battlefield & Minicopter PVP / Minicopter Train on?
The server Battlecopters | Battlefield & Minicopter PVP / Minicopter Train is on Rust network protocol 2631 and build 156583 under Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does Battlecopters | Battlefield & Minicopter PVP / Minicopter Train reset?
The next wipe on Battlecopters | Battlefield & Minicopter PVP / Minicopter Train is a projection from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 119 days 2 hours have passed since this world was made. The tags show a monthly wipe schedule.
Population
What position does Battlecopters | Battlefield & Minicopter PVP / Minicopter Train hold in the rankings?
In North America, Battlecopters | Battlefield & Minicopter PVP / Minicopter Train is #1,580, and overall it is #15,948 on player hours over the last seven days, in the top 70% of all ranked servers.
What does the population on Battlecopters | Battlefield & Minicopter PVP / Minicopter Train look like?
It has been 27 days 6 hours since Battlecopters | Battlefield & Minicopter PVP / Minicopter Train was last seen, and it is offline right now.
Tags
What is meant by the tags on Battlecopters | Battlefield & Minicopter PVP / Minicopter Train?
The game's browser takes its cue from the tags Battlecopters | Battlefield & Minicopter PVP / Minicopter Train has set: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2631 (Protocol): To get in, your game needs to be on the same version: the protocol is 2631; cs156583 (Build): Build number: 156583; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^d (Combat training): You are given the loot; the point is aim and PvP practice; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Who is behind Battlecopters | Battlefield & Minicopter PVP / Minicopter Train?
The battlecopters.com hostname from Battlecopters | Battlefield & Minicopter PVP / Minicopter Train is not used by any other tracked server.
Where does Battlecopters | Battlefield & Minicopter PVP / Minicopter Train appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Battlecopters | Battlefield & Minicopter PVP / Minicopter Train among them: Modded Rust servers, graded, Rust combat training servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does Battlecopters | Battlefield & Minicopter PVP / Minicopter Train enforce, and what are its settings?
Nothing in the name of Battlecopters | Battlefield & Minicopter PVP / Minicopter Train states a gather rate. The group limit stays at the game's default of 8 players. combat training is the mode here, practice for aim and PvP, and loot is handed out. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map Battlecopters | Battlefield & Minicopter PVP / Minicopter Train uses?
The game generates the procedural map on Battlecopters | Battlefield & Minicopter PVP / Minicopter Train at size 3,500 with seed 6738. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Your Map Name.
Getting in
How should you connect to Battlecopters | Battlefield & Minicopter PVP / Minicopter Train?
Enter client.connect 31.220.107.21:28017 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2631,^m,^d,^i,NA,gmrust,cs156583,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2631
ProtocolTo get in, your game needs to be on the same version: the protocol is 2631.
cs156583
BuildBuild number: 156583.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^d
Combat trainingYou are given the loot; the point is aim and PvP practice.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).