On the class lists: C− (57), with population over 48 hours and no performance mark.
Players now0/ 3000% full
7-day average0peak 11
Rank#5,248top 24%
Last wipe9h agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 300 on average. Plenty of space to grow.
Standingrank on player hours
76/ 100
B
Holds a respectable place: #5,248 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 1,526 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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W·W
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap3.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 4
The first 48 hours of its last wipes
Mon 26 OctFri 23 OctWed 14 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 28 Oct, 13:53 UTC9h ago
–
–
running
0
Mon 26 Oct, 15:02 UTC2d ago
4
–
2 days
0
Fri 23 Oct, 13:03 UTC5d ago
6
✓ held half
3.1 days
0
Wed 14 Oct, 16:57 UTC14d ago
6
halved by day 4
8.8 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels sit?
With region code as1, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels has no region tag but a name that points to Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 31.58.143.32:28015 is the address to use.
How reliable is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, and is it up?
You can join now: SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is online. About 8 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 12 October 2026, Rust Server Score saw it for the first time.
How well does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run?
It never fell below 235 server fps in the last 48 hours, averaging 240. At its peak, it held 539 entities, including buildings, deployables and all else in the world. At its highest, it used 1,072 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels on?
The server SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels wipe, and how often?
SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels wipes at times that vary, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 9 hours.
What should you expect from wipe day on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 28 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. Day 4 is when it sank below half in the wipes that did not hold.
Player count
What position does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels hold in the rankings?
In the top 24% of all ranked servers, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels sits at #5,248 for player hours over the last seven days.
Is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels a busy server?
With 300 slots available, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels currently has 0 players. Averaging 0 players over seven days, it peaked at 11. The highest average in the last 48 hours came at 11:00 UTC, with 0 players.
Tags and filters
How should you read the tags on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
You'll see SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels tagged with gmrust (Game mode): Survival in the standard Rust style; mp300 (Max players): 300 slots are available; ts5 (Group limit): A team can hold 5 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $ras1 (Region code): It is filed under the region code as1; ^d (Combat training): The loot comes to you: practise your aim and PvP here; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Carbon provides the plugin framework here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who is behind SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
The sweven.dev hostname from SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is not used by any other tracked server.
Which Rust Server Score filters and lists feature SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
Rust Server Score lists that include SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels: Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Server rules
Which rules does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels enforce, and what are its settings?
Nothing in the name of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels states a gather rate. A group here can reach 5 players. It runs combat training, loot is handed out for aim and PvP practice. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
The game generates the procedural map on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, at size 1,130. The name of the map reads: Custom Map.
Getting in
How should you connect to SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?
Enter client.connect 31.58.143.32:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://forge.sweven.dev.
Server tags
what each one means
Published asmp300,ptrak,$ras1,v2635,^z,^y,^d,^i,gmrust,cs168909,ts5
Game
gmrust
Game modeSurvival in the standard Rust style.
mp300
Max players300 slots are available.
ts5
Group limitA team can hold 5 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$ras1
Region codeIt is filed under the region code as1.
Gameplay
^d
Combat trainingThe loot comes to you: practise your aim and PvP here.
^i
BattlefieldPvP runs fast here, with kits and boosted rates.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonCarbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).