Working its way up from the back of the class: #15,490 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 1,362 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 82% in NA, and #612 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US East] The Shack - World 1 based in?
You'll see [US East] The Shack - World 1 listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 35.140.25.244:28015 is the address to use.
How dependable is [US East] The Shack - World 1, and is it online at the moment?
At this moment, [US East] The Shack - World 1 is offline; the last time it was seen was 41 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 16 September 2026, Rust Server Score saw it for the first time.
On what Rust version does [US East] The Shack - World 1 sit?
Rust network protocol 2633 and build 163794 on Linux is what [US East] The Shack - World 1 runs. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
How frequently does [US East] The Shack - World 1 wipe its map?
The estimate for [US East] The Shack - World 1's next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 49 days 23 hours. Its tags list a monthly wipe schedule.
Player count
Where does [US East] The Shack - World 1 place in the wider field of Rust servers?
In North America, [US East] The Shack - World 1 is #1,585, and overall it is #15,490 on player hours over the last seven days, in the top 69% of all ranked servers. In the quad group, it ranks #612.
What does the population on [US East] The Shack - World 1 look like?
[US East] The Shack - World 1 is offline at the moment; the last time it was seen was 41 days 14 hours ago.
Tags
What do [US East] The Shack - World 1's tags stand for?
gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp1000 (Max players): The server holds 1,000 slots; ts4 (Group limit): No team may go above 4; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): This is player against world: players do not fight each other; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it appears under North America are the tags [US East] The Shack - World 1 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show [US East] The Shack - World 1?
Rust Server Score lists that include [US East] The Shack - World 1: Best community servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
Map and rules
Which rules does [US East] The Shack - World 1 enforce, and what are its settings?
You will find no gather rate in the name of [US East] The Shack - World 1. The cap on group size is 4 players (quad). softcore is the mode here, Facepunch's easier setting, with part of your loot kept. You can raid other players and fight them. The server browser lists it under Community, as a community server. Carbon plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map [US East] The Shack - World 1 uses?
A procedural map of size 4,096 and seed 20260908, generated by the game, is what [US East] The Shack - World 1 runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [US East] The Shack - World 1?
Enter client.connect 35.140.25.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.rustalyzer.com/server/1502315607.
Server tags
what each one means
Published asmp1000,ptrak,$r?,v2633,^y,^m,NA,^p,gmsoftcore,cs163794,ts4
Game
gmsoftcore
Game modeThe ruleset is softcore, the easier one.
mp1000
Max playersThe server holds 1,000 slots.
ts4
Group limitNo team may go above 4.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs163794
BuildBuild number: 163794.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).