On the class lists: C (64), with population over 48 hours and no performance mark.
Players now9/ 1009% full
7-day average13peak 41
Rank#811top 4% · #123 in NA
Last wipe28d agomonthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
13/ 100
F
A quiet classroom so far: 13 of 100 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #811 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 60 places this week.
A fair term, with more to come.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h.
The force wipe · high confidence
wipe-day peak52players, last three wipes
Coming wipes
6d 23hThu 5 Nov, 19:00 UTCFW
34d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 52, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:14 UTCFW28d ago
52
–
running
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Rusty Spoons PvE | no raiding / stealing / killing based in?
In North America, according to its own listing, sits Rusty Spoons PvE | no raiding / stealing / killing, with the NA tag. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 165.217.132.28:25565.
Is Rusty Spoons PvE | no raiding / stealing / killing up, and how steady is its uptime?
Right now, Rusty Spoons PvE | no raiding / stealing / killing is online. About 9 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is Rusty Spoons PvE | no raiding / stealing / killing smooth to play on?
The average over the last 48 hours was 30 server fps, and it never went below 23. Up to 302,402 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 6,647 MB. Players feel lag when fps drops and entities pile up.
On what Rust version does Rusty Spoons PvE | no raiding / stealing / killing sit?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Spoons PvE | no raiding / stealing / killing runs. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does Rusty Spoons PvE | no raiding / stealing / killing reset?
Rusty Spoons PvE | no raiding / stealing / killing wipes with the force wipe and at no other time. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 28 days 1 hours have passed since this world was made. Its tags record that it wipes monthly.
What happens on Rusty Spoons PvE | no raiding / stealing / killing when wipe day arrives?
The average peak on its recent wipes was 52 players. The crowd on the latest wipe was largest 32 hours after it began.
Player count
Where does Rusty Spoons PvE | no raiding / stealing / killing place in the wider field of Rust servers?
Over the last seven days, Rusty Spoons PvE | no raiding / stealing / killing has #811 for player hours, in the top 4% of all ranked servers and #123 in North America.
What does the population on Rusty Spoons PvE | no raiding / stealing / killing look like?
Rusty Spoons PvE | no raiding / stealing / killing is showing 9 players right now, with 100 slots in total. The seven-day average is 13 players, with a peak of 41. The busiest time in the last 48 hours was 00:00 UTC, with an average of 27 players.
Lists and filters
What is meant by the tags on Rusty Spoons PvE | no raiding / stealing / killing?
You'll see Rusty Spoons PvE | no raiding / stealing / killing tagged with gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server holds 100 slots; ts10 (Group limit): A team can hold 10 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Rusty Spoons PvE | no raiding / stealing / killing?
Rust Server Score lists that include Rusty Spoons PvE | no raiding / stealing / killing: Best community servers, graded, Rust PvE servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.
Server rules
What settings and rules apply on Rusty Spoons PvE | no raiding / stealing / killing?
Nothing in the name of Rusty Spoons PvE | no raiding / stealing / killing states a gather rate. You can play in groups of up to 10 players. pve is the mode here, no PvP between players. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Which map is in play on Rusty Spoons PvE | no raiding / stealing / killing?
A procedural map of size 5,000 and seed 1, generated by the game, is what Rusty Spoons PvE | no raiding / stealing / killing runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto Rusty Spoons PvE | no raiding / stealing / killing?
Enter client.connect 165.217.132.28:25565 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/Q7geQzSeww.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^v,NA,^p,gmvanilla,cs168909,ts10,^o
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max playersThe server holds 100 slots.
ts10
Group limitA team can hold 10 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); population is the one to work on (F).