On the class lists: C+ (66), with population over 48 hours and no performance mark.
Players now14/ 5028% full
7-day average12peak 29
Rank#845top 4% · #130 in NA
Last wipe28d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
24/ 100
F
A quiet classroom so far: 12 of 50 on average. Plenty of space to grow.
Standingrank on player hours
96/ 100
A+
Well up the rankings: #845 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
89/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
55/ 100
C−
Moving up: up 82 places this week.
A steady term.
Strongest in standing (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 4% of all ranked servers, top 7% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h.
The force wipe · high confidence
wipe-day peak50players, last three wipes
Coming wipes
6d 21hThu 5 Nov, 19:00 UTCFW
34d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 27 hours in, with 5 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:52 UTCFW28d ago
50+5 queue
–
running
5
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is MadRust PVE - Get Achievements?
In North America, according to its own listing, sits MadRust PVE - Get Achievements, with the NA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 144.217.125.40:28080.
How reliable is MadRust PVE - Get Achievements, and is it up?
Right now, MadRust PVE - Get Achievements is online. According to its reported uptime, the last restart was about 10 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does MadRust PVE - Get Achievements perform well?
It averaged 53 server fps over the last 48 hours, with a low of 35. Up to 201,838 entities were in the world, covering buildings, deployables and the rest. Up to 5,285 MB of memory was used. When fps is low and entities climb, that is lag to players.
What Rust version is MadRust PVE - Get Achievements on?
The server MadRust PVE - Get Achievements is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does MadRust PVE - Get Achievements reset?
Once a month, MadRust PVE - Get Achievements wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 28 days 3 hours. Its tags list a monthly wipe schedule.
What happens on MadRust PVE - Get Achievements when wipe day arrives?
The average peak on its recent wipes was 50 players. The latest wipe peaked 27 hours in, with 5 more players queued at that point.
Player count
Where does MadRust PVE - Get Achievements sit among Rust servers?
In North America, MadRust PVE - Get Achievements is #130, and overall it is #845 on player hours over the last seven days, in the top 4% of all ranked servers.
How many players does MadRust PVE - Get Achievements usually have?
MadRust PVE - Get Achievements is showing 14 players right now, with 50 slots in total. The seven-day average is 12 players, with a peak of 29. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 17 players.
Tags and filters
How should you read the tags on MadRust PVE - Get Achievements?
You'll see MadRust PVE - Get Achievements tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): In the server browser it appears under North America in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MadRust PVE - Get Achievements appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MadRust PVE - Get Achievements among them: Best community servers, graded, Rust PvE servers, graded, North America Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average.
Server rules
What settings and rules apply on MadRust PVE - Get Achievements?
Nothing in the name of MadRust PVE - Get Achievements states a gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map MadRust PVE - Get Achievements uses?
MadRust PVE - Get Achievements runs a game-generated procedural map at size 4,500, seed 606220. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
How to join
What is the way to join MadRust PVE - Get Achievements?
Enter client.connect 144.217.125.40:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/WrW5VXvtqe.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in standing (A+); population is the one to work on (F).