On the class lists: C (64), with population over 48 hours and no performance mark.
Players now0/ 200% full
7-day average0peak 2
Rank#5,517top 25%
Last wipe26d agomonthly schedule
Next wipe8d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,517 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
44/ 100
F
Needs to work on its frame rate: 26 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
81/ 100
B+
Climbing fast: up 3,377 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 7hThu 5 Nov, 19:00 UTCFW
36d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:01 UTCFW26d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [PvE]Ger -=Monkey´s Apocalypse=-?
You won't find a region tag on [PvE]Ger -=Monkey´s Apocalypse=-, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 37.157.251.166:28015.
How dependable is [PvE]Ger -=Monkey´s Apocalypse=-, and is it online at the moment?
Right now, [PvE]Ger -=Monkey´s Apocalypse=- is online. About 5 days 2 hours ago, it restarted, based on the uptime it reports. It was up 100% of the time over the last 7 full days, 168 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Does [PvE]Ger -=Monkey´s Apocalypse=- perform well?
It averaged 26 server fps over the last 48 hours, with a low of 10. Buildings, deployables and everything else in the world added up to as many as 118,655 entities. Memory use reached up to 5,750 MB. When fps is low and entities climb, that is lag to players.
On what Rust version does [PvE]Ger -=Monkey´s Apocalypse=- sit?
You will find [PvE]Ger -=Monkey´s Apocalypse=- on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does [PvE]Ger -=Monkey´s Apocalypse=- reset?
Once a month, [PvE]Ger -=Monkey´s Apocalypse=- wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 26 days 16 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on [PvE]Ger -=Monkey´s Apocalypse=-?
Recent wipes have peaked at 1 players on average. 15 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [PvE]Ger -=Monkey´s Apocalypse=- sit among Rust servers?
Over the last seven days, [PvE]Ger -=Monkey´s Apocalypse=- has #5,517 for player hours, in the top 25% of all ranked servers.
Is [PvE]Ger -=Monkey´s Apocalypse=- a busy server?
With 20 slots available, [PvE]Ger -=Monkey´s Apocalypse=- currently has 0 players. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 2 players.
Tags
What do [PvE]Ger -=Monkey´s Apocalypse=-'s tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): Plugin framework: Carbon are the tags [PvE]Ger -=Monkey´s Apocalypse=- publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature [PvE]Ger -=Monkey´s Apocalypse=-?
Rust Server Score lists that include [PvE]Ger -=Monkey´s Apocalypse=-: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
Which rules does [PvE]Ger -=Monkey´s Apocalypse=- enforce, and what are its settings?
Nothing in the name of [PvE]Ger -=Monkey´s Apocalypse=- states a gather rate. The group limit stays at the game's default of 8 players. It runs pve, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
[PvE]Ger -=Monkey´s Apocalypse=- runs which map?
[PvE]Ger -=Monkey´s Apocalypse=- runs a game-generated procedural map at size 4,096, seed 6738. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Badlands.
Getting in
How do you get onto [PvE]Ger -=Monkey´s Apocalypse=-?
Enter client.connect 37.157.251.166:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://gamerzparadise.net/.
Server tags
what each one means
Published asmp20,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp20
Max playersThe server holds 20 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).