On the class lists: D (48), with population over 48 hours and no performance mark.
Players now0/ 2500% full
7-day average0peak 2
Rank#7,883top 35% · #2082 in EU
Last wipe24d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
65/ 100
C+
Working its way up from the back of the class: #7,883 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 256 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
81/ 100
B+
Climbing fast: up 4,946 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h.
The force wipe · high confidence
usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2.5
Coming wipes
7d 21hThu 5 Nov, 19:00 UTCFW
35d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 4 OctSat 3 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 06:23 UTC24d ago
1
–
running
0
Sat 3 Oct, 11:15 UTC25d ago
1
–
0.8 days
0
Sun 27 Sep, 18:36 UTC31d ago
1
halved by day 3
5.7 days
0
Fri 18 Sep, 13:59 UTC40d ago
6
halved by day 2
9.2 days
4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In Europe, according to its own listing, sits EU R-O HUB, with the EU tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 37.187.138.131:28015.
Is EU R-O HUB up, and how steady is its uptime?
The server is up: EU R-O HUB is online now. According to its reported uptime, the last restart was about 19 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does EU R-O HUB perform well?
It never fell below 460 server fps in the last 48 hours, averaging 485. At its peak, it held 2,229 entities, including buildings, deployables and all else in the world. At its highest, it used 2,048 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is EU R-O HUB running?
The server EU R-O HUB is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does EU R-O HUB wipe, and how often?
EU R-O HUB wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 24 days 15 hours. Its tags record that it wipes monthly.
What happens on EU R-O HUB when wipe day arrives?
The average peak on its recent wipes was 1 players. The crowd on the latest wipe was largest 2 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 2.5 in the wipes where it did not hold.
Player numbers
What position does EU R-O HUB hold in the rankings?
Over the last seven days, EU R-O HUB has #7,883 for player hours, in the top 35% of all ranked servers and #2,082 in Europe.
What does the population on EU R-O HUB look like?
EU R-O HUB is showing 0 players right now, with 250 slots in total. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Tags
What is meant by the tags on EU R-O HUB?
gmvanilla (Game mode): Survival, vanilla style; mp250 (Max players): The server holds 250 slots; ts10 (Group limit): No team may go above 10; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): Players do not fight one another here; the world is the danger; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe are the tags EU R-O HUB publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature EU R-O HUB?
Rust Server Score lists that include EU R-O HUB: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
How is EU R-O HUB set up, and what rules does it keep?
The name of EU R-O HUB gives no gather rate. You can play in groups of up to 10 players. It runs pve, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.
EU R-O HUB runs which map?
The game generates the procedural map on EU R-O HUB at size 1,000 with seed 1026445505. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Oase Town.
Connecting
How should you connect to EU R-O HUB?
Enter client.connect 37.187.138.131:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/4yUqwk97Ym.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts10
Game
gmvanilla
Game modeSurvival, vanilla style.
mp250
Max playersThe server holds 250 slots.
ts10
Group limitNo team may go above 10.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
EU
EuropeThe server browser lists it under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).