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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 37.187.27.58:28019
Name of server

[TEST] RustyBoomer Build Server

RegisterPresentOnline
Region–
Address37.187.27.58:28019
Last checked1h ago
moddedoxide
Launch Rust and join Website
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average0peak 1
Rank#10,862top 49%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,862 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 240 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 26/ 100 Lost ground: down 5,276 places this week. A strong wipe could turn it round.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 09:34 UTC10d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
269 / 999
76 / 999
35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
43 / 100

Quick answers

from the figures on this page

About the server

Where in the world is [TEST] RustyBoomer Build Server?

No region is published for [TEST] RustyBoomer Build Server. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 37.187.27.58:28019 is the address to use.

How reliable is [TEST] RustyBoomer Build Server, and is it up?

Right now, [TEST] RustyBoomer Build Server is online. The uptime it reports puts the last restart at about 42 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. On 18 October 2026, Rust Server Score saw it for the first time.

How well does [TEST] RustyBoomer Build Server run?

It never fell below 240 server fps in the last 48 hours, averaging 240. Buildings, deployables and everything else in the world added up to as many as 23,717 entities. Memory use reached up to 2,223 MB. Players feel lag when fps drops and entities pile up.

Which Rust version is [TEST] RustyBoomer Build Server running?

Rust network protocol 2635 and build 168909 on Linux is what [TEST] RustyBoomer Build Server runs. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [TEST] RustyBoomer Build Server wipe, and how often?

The record holds too few of [TEST] RustyBoomer Build Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 10 days 8 hours have passed since this world was made.

What should you expect from wipe day on [TEST] RustyBoomer Build Server?

Across its recent wipes, the busiest moments averaged 4 players. 31 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does [TEST] RustyBoomer Build Server place in the wider field of Rust servers?

In the top 49% of all ranked servers, [TEST] RustyBoomer Build Server sits at #10,862 for player hours over the last seven days.

How many players does [TEST] RustyBoomer Build Server usually have?

With 10 slots available, [TEST] RustyBoomer Build Server currently has 0 players. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on [TEST] RustyBoomer Build Server?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Its slot count is 10; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags [TEST] RustyBoomer Build Server publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does [TEST] RustyBoomer Build Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [TEST] RustyBoomer Build Server: Modded Rust servers, graded and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

Which rules does [TEST] RustyBoomer Build Server enforce, and what are its settings?

The name of [TEST] RustyBoomer Build Server gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [TEST] RustyBoomer Build Server uses?

[TEST] RustyBoomer Build Server runs a game-generated procedural map at size 4,500, seed 508605506. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

How to join

How do you get onto [TEST] RustyBoomer Build Server?

To connect, start Rust, press F1, and type client.connect 37.187.27.58:28019. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://rustyboomer.com.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Its slot count is 10.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.