On the class lists: C+ (69), with population over 48 hours and no performance mark.
Players now0/ 960% full
7-day average7peak 17
Rank#1,200top 5%
Last wipe26d agomonthly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
7/ 100
F
A quiet classroom so far: 7 of 96 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,200 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 74 server fps on average.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
48/ 100
D
Slipped a little: down 39 places this week. Nothing a good wipe can't fix.
A good term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
······W
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h.
The force wipe · high confidence
usual gap9.5 daysbetween real wipes
wipe-day peak15players, last three wipes
crowd held100%of its cycles kept half the crowd
Coming wipes
8d 15hThu 5 Nov, 19:00 UTCFW
36d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sun 11 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 17, 8 hours in, with 1 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 11 Oct, 05:55 UTC16d ago
17+1 queue
–
running
0
Thu 1 Oct, 18:41 UTCFW26d ago
13+2 queue
✓ held half
9.5 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [RU] GoPVE / Hardcore / NPC / AI / Raid?
The name of [RU] GoPVE / Hardcore / NPC / AI / Raid points to Europe, though no region tag is set. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 37.194.97.52:28015.
How dependable is [RU] GoPVE / Hardcore / NPC / AI / Raid, and is it online at the moment?
The server is up: [RU] GoPVE / Hardcore / NPC / AI / Raid is online now. The uptime it reports puts the last restart at about 34 minutes ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does [RU] GoPVE / Hardcore / NPC / AI / Raid run?
It averaged 74 server fps over the last 48 hours, with a low of 60. At its peak, it held 208,190 entities, including buildings, deployables and all else in the world. Up to 5,077 MB of memory was used. Players feel lag when fps drops and entities pile up.
Which Rust version is [RU] GoPVE / Hardcore / NPC / AI / Raid running?
The server [RU] GoPVE / Hardcore / NPC / AI / Raid is on Rust network protocol 2635 and build 168909 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [RU] GoPVE / Hardcore / NPC / AI / Raid wipe its map?
[RU] GoPVE / Hardcore / NPC / AI / Raid wipes with the force wipe and at no other time. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 26 days 8 hours have passed since this world was made. Its tags list a monthly wipe schedule.
What happens on [RU] GoPVE / Hardcore / NPC / AI / Raid when wipe day arrives?
Across its recent wipes, the busiest moments averaged 15 players. With 1 players queued, the latest wipe's crowd peaked 8 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.
Population
What position does [RU] GoPVE / Hardcore / NPC / AI / Raid hold in the rankings?
In the top 5% of all ranked servers, [RU] GoPVE / Hardcore / NPC / AI / Raid sits at #1,200 for player hours over the last seven days.
Is [RU] GoPVE / Hardcore / NPC / AI / Raid a busy server?
Right now, 0 players are on [RU] GoPVE / Hardcore / NPC / AI / Raid, which has 96 slots. The seven-day average is 7 players, with a peak of 17. The busiest time in the last 48 hours was 17:00 UTC, with an average of 10 players.
Lists and filters
What do [RU] GoPVE / Hardcore / NPC / AI / Raid's tags stand for?
gmhardcore (Game mode): The ruleset is hardcore, the harsher one; mp96 (Max players): 96 slots are available; ts0 (Group limit): You cannot form teams here; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^p (PvE): This is player against world: players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags [RU] GoPVE / Hardcore / NPC / AI / Raid publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [RU] GoPVE / Hardcore / NPC / AI / Raid?
These Rust Server Score lists count [RU] GoPVE / Hardcore / NPC / AI / Raid among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Wipe schedule: Monthly.
Map and rules
How is [RU] GoPVE / Hardcore / NPC / AI / Raid set up, and what rules does it keep?
Nothing in the name of [RU] GoPVE / Hardcore / NPC / AI / Raid states a gather rate. It publishes no limit on group size. It runs hardcore, Facepunch's most punishing mode. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Can you tell me which map [RU] GoPVE / Hardcore / NPC / AI / Raid uses?
The game generates the procedural map on [RU] GoPVE / Hardcore / NPC / AI / Raid, at size 6,000.
Connecting
How do you get onto [RU] GoPVE / Hardcore / NPC / AI / Raid?
To connect, start Rust, press F1, and type client.connect 37.194.97.52:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://m.vk.com/gopve.
Server tags
what each one means
Published asmp96,ptrak,$r?,v2635,^m,^h,^p,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
Game modeThe ruleset is hardcore, the harsher one.
mp96
Max players96 slots are available.
ts0
Group limitYou cannot form teams here.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Gameplay
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A good term. Strongest in performance (A+); population is the one to work on (F).