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Every Rust server graded on real, live numbers. 63,580 players on the roll · 11,733 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 37.230.137.162:20530
Name of server

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS

RegisterPresentOnline
RegionEU
Address37.230.137.162:20530
Last checked9m ago
1x biweekly wipes vanillamoddedoxidepve
Launch Rust and join Website
Overall grade

Working towards

53 out of 100, the average of 6 subjects

On the class lists: F (43), with population over 48 hours and no performance mark.

Players now 3/ 50 6% full
7-day average2peak 13
Rank#2,270top 10% · #874 in EU
Last wipe5h agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 2 of 50 on average. Plenty of space to grow.
Standingrank on player hours 90/ 100 Well up the rankings: #2,270 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 73 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 29/ 100 Lost ground: down 931 places this week. A strong wipe could turn it round.

A term to build on. Strongest in performance (A+); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0510152001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020001:0010:0020:0004:0013:0022:00Wiped Thu 29 Oct, 18:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak16players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  • 6d 18hThu 5 Nov, 19:00 UTCFW
  • 20d 18hThu 19 Nov, 18:16 UTC
  • 34d 18hThu 3 Dec, 19:00 UTCFW
  • 41d 18hThu 10 Dec, 18:16 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:16 UTC5h ago – – running 3
Thu 15 Oct, 18:09 UTC14d ago 17 – – 5
Thu 1 Oct, 18:15 UTC FW28d ago 13 halved by day 11 14 days 5
Thu 17 Sep, 18:15 UTC42d ago 17 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
168 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
20 / 100
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
38 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 26 on average
5 / 200
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
63 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
17 / 100

Quick answers

from the figures on this page

About the server

In what location does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS sit?

The EU tag on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS puts it in Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.230.137.162:20530 is the address to use.

Is #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS up, and how steady is its uptime?

The server is up: #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is online now. According to its reported uptime, the last restart was about 1 hours ago. For the last 7 full days, it was up 143 of 168 hours, or 85% of the time. The first sighting by Rust Server Score was on 13 September 2026.

How well does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS run?

It never fell below 25 server fps in the last 48 hours, averaging 73. Buildings, deployables and everything else in the world added up to as many as 107,055 entities. Memory use reached up to 4,188 MB. When fps is low and entities climb, that is lag to players.

On what Rust version does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS sit?

You will find #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.

Resets

How frequently does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS wipe its map?

The wipe rhythm on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is every 3 weeks on Thursday at 18:16 UTC. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 5 hours. Its tags give a wipe schedule of every two weeks.

What should you expect from wipe day on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The average peak on its recent wipes was 16 players. 26 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 0% of its recent wipes. The crowd dropped below half by day 7 in the wipes where it did not hold.

Player numbers

What position does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS hold in the rankings?

Over the last seven days, #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS has #2,270 for player hours, in the top 10% of all ranked servers and #874 in Europe.

What does the population on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS look like?

#2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS is showing 3 players right now, with 50 slots in total. It peaked at 13 and averaged 2 players over the last seven days. The highest average in the last 48 hours came at 19:00 UTC, with 11 players.

Tags and filters

What do #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS's tags stand for?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EU (Europe): You will find it under Europe in the browser are the tags #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Who operates #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

A rustmax.ru hostname is published by #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS, and 1 other server we track does the same, which points to one operator running them.

Which lists and filters on Rust Server Score show #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Rust Server Score lists that include #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 1x.

Map and rules

Which rules does #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS enforce, and what are its settings?

The name of #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS points to a 1x gather rate. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.

Which map is in play on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

The game generates the procedural map on #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS at size 3,750 with seed 158279431. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTS?

Enter client.connect 37.230.137.162:20530 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rustmax.gamestores.app.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,^v,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.