On the class lists: C (60), with population over 48 hours and no performance mark.
Players now9/ 1009% full
7-day average4peak 12
Rank#1,608top 7% · #636 in EU
Last wipe4h agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,608 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
91/ 100
A
Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
44/ 100
F
Slipped a little: down 209 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h.
The force wipe · high confidence
usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held67%else halves by day 10
Coming wipes
6d 22hThu 5 Nov, 19:00 UTCFW
20d 19hThu 19 Nov, 15:11 UTC
34d 22hThu 3 Dec, 19:00 UTCFW
41d 19hThu 10 Dec, 15:11 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 15:11 UTC4h ago
–
–
running
3
Thu 15 Oct, 15:11 UTC14d ago
15
–
–
6
Thu 1 Oct, 18:32 UTCFW28d ago
13
✓ held half
13.9 days
7
Thu 17 Sep, 15:10 UTC42d ago
9
✓ held half
14.1 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RustHaven PVE | Скиллы | Ивенты| Экономика based in?
The EU tag on RustHaven PVE | Скиллы | Ивенты| Экономика puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 37.230.137.97:20540 is the address to use.
How dependable is RustHaven PVE | Скиллы | Ивенты| Экономика, and is it online at the moment?
The server is up: RustHaven PVE | Скиллы | Ивенты| Экономика is online now. About 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
How well does RustHaven PVE | Скиллы | Ивенты| Экономика run?
It averaged 55 server fps over the last 48 hours, with a low of 31. Up to 178,730 entities were in the world, covering buildings, deployables and the rest. Up to 6,157 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is RustHaven PVE | Скиллы | Ивенты| Экономика on?
The server RustHaven PVE | Скиллы | Ивенты| Экономика is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does RustHaven PVE | Скиллы | Ивенты| Экономика reset?
The wipe rhythm on RustHaven PVE | Скиллы | Ивенты| Экономика is every 3 weeks on Thursday at 15:11 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 4 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.
What happens on RustHaven PVE | Скиллы | Ивенты| Экономика when wipe day arrives?
Across its recent wipes, the busiest moments averaged 12 players. 26 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 67% of its recent wipes. The crowd dropped below half by day 10 in the wipes where it did not hold.
Player count
What position does RustHaven PVE | Скиллы | Ивенты| Экономика hold in the rankings?
In Europe, RustHaven PVE | Скиллы | Ивенты| Экономика is #636, and overall it is #1,608 on player hours over the last seven days, in the top 7% of all ranked servers.
Is RustHaven PVE | Скиллы | Ивенты| Экономика a busy server?
Right now, 9 players are on RustHaven PVE | Скиллы | Ивенты| Экономика, which has 100 slots. Averaging 4 players over seven days, it peaked at 12. The busiest time in the last 48 hours was 18:00 UTC, with an average of 10 players.
Lists and filters
How should you read the tags on RustHaven PVE | Скиллы | Ивенты| Экономика?
You'll see RustHaven PVE | Скиллы | Ивенты| Экономика tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which Rust Server Score filters and lists feature RustHaven PVE | Скиллы | Ивенты| Экономика?
These Rust Server Score lists count RustHaven PVE | Скиллы | Ивенты| Экономика among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules and settings
How is RustHaven PVE | Скиллы | Ивенты| Экономика set up, and what rules does it keep?
Nothing in the name of RustHaven PVE | Скиллы | Ивенты| Экономика states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RustHaven PVE | Скиллы | Ивенты| Экономика uses?
RustHaven PVE | Скиллы | Ивенты| Экономика runs a game-generated procedural map at size 4,600, seed 831073999. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join RustHaven PVE | Скиллы | Ивенты| Экономика?
To connect, start Rust, press F1, and type client.connect 37.230.137.97:20540. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rusthavenpve.gamestores.app/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o,^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyA wipe happens once a fortnight.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
EU
EuropeYou will find it under Europe in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A); population is the one to work on (F).