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Every Rust server graded on real, live numbers. 101,030 players on the roll · 11,856 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 37.230.137.97:20540
Name of server

RustHaven PVE | Скиллы | Ивенты| Экономика

RegisterPresentOnline
RegionEU
Address37.230.137.97:20540
Last checked10m ago
biweekly wipes moddedoxidepve
Launch Rust and join Website
Overall grade

Steady

66 out of 100, the average of 6 subjects

On the class lists: C (60), with population over 48 hours and no performance mark.

Players now 9/ 100 9% full
7-day average4peak 12
Rank#1,608top 7% · #636 in EU
Last wipe4h agobiweekly schedule
Next wipe6d 22hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 4/ 100 A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours 93/ 100 Well up the rankings: #1,608 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 91/ 100 Mostly smooth: 55 server fps on average.
Wipeskeeping the crowd after a wipe 67/ 100 Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 209 places this week. Nothing a good wipe can't fix.

A steady term. Strongest in uptime (A); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeakWipe
0510152021:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 15:11 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
02040608021:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 15:11 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

usual gap21 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak12players, last three wipes
crowd held67%else halves by day 10

Coming wipes

  • 6d 22hThu 5 Nov, 19:00 UTCFW
  • 20d 19hThu 19 Nov, 15:11 UTC
  • 34d 22hThu 3 Dec, 19:00 UTCFW
  • 41d 19hThu 10 Dec, 15:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 15:11 UTC4h ago – – running 3
Thu 15 Oct, 15:11 UTC14d ago 15 – – 6
Thu 1 Oct, 18:32 UTC FW28d ago 13 held half 13.9 days 7
Thu 17 Sep, 15:10 UTC42d ago 9 held half 14.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 244 on average
307 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
61 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 27 on average
15 / 200
[EU/US] RustyWasteland PVE | Fun Week | Zombies | RaidBases
EU · groups of 10+ · biweekly · 26 on average
64 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 25 on average
94 / 100
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 24 on average
41 / 100

Quick answers

from the figures on this page

Server facts

Which region is RustHaven PVE | Скиллы | Ивенты| Экономика based in?

The EU tag on RustHaven PVE | Скиллы | Ивенты| Экономика puts it in Europe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 37.230.137.97:20540 is the address to use.

How dependable is RustHaven PVE | Скиллы | Ивенты| Экономика, and is it online at the moment?

The server is up: RustHaven PVE | Скиллы | Ивенты| Экономика is online now. About 2 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

How well does RustHaven PVE | Скиллы | Ивенты| Экономика run?

It averaged 55 server fps over the last 48 hours, with a low of 31. Up to 178,730 entities were in the world, covering buildings, deployables and the rest. Up to 6,157 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

What Rust version is RustHaven PVE | Скиллы | Ивенты| Экономика on?

The server RustHaven PVE | Скиллы | Ивенты| Экономика is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does RustHaven PVE | Скиллы | Ивенты| Экономика reset?

The wipe rhythm on RustHaven PVE | Скиллы | Ивенты| Экономика is every 3 weeks on Thursday at 15:11 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 4 hours have passed since this world was made. A fortnightly wipe schedule appears in its tags.

What happens on RustHaven PVE | Скиллы | Ивенты| Экономика when wipe day arrives?

Across its recent wipes, the busiest moments averaged 12 players. 26 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 67% of its recent wipes. The crowd dropped below half by day 10 in the wipes where it did not hold.

Player count

What position does RustHaven PVE | Скиллы | Ивенты| Экономика hold in the rankings?

In Europe, RustHaven PVE | Скиллы | Ивенты| Экономика is #636, and overall it is #1,608 on player hours over the last seven days, in the top 7% of all ranked servers.

Is RustHaven PVE | Скиллы | Ивенты| Экономика a busy server?

Right now, 9 players are on RustHaven PVE | Скиллы | Ивенты| Экономика, which has 100 slots. Averaging 4 players over seven days, it peaked at 12. The busiest time in the last 48 hours was 18:00 UTC, with an average of 10 players.

Lists and filters

How should you read the tags on RustHaven PVE | Скиллы | Ивенты| Экономика?

You'll see RustHaven PVE | Скиллы | Ивенты| Экономика tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): You will find it under Europe in the browser in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature RustHaven PVE | Скиллы | Ивенты| Экономика?

These Rust Server Score lists count RustHaven PVE | Скиллы | Ивенты| Экономика among them: European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Rules and settings

How is RustHaven PVE | Скиллы | Ивенты| Экономика set up, and what rules does it keep?

Nothing in the name of RustHaven PVE | Скиллы | Ивенты| Экономика states a gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map RustHaven PVE | Скиллы | Ивенты| Экономика uses?

RustHaven PVE | Скиллы | Ивенты| Экономика runs a game-generated procedural map at size 4,600, seed 831073999. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

What is the way to join RustHaven PVE | Скиллы | Ивенты| Экономика?

To connect, start Rust, press F1, and type client.connect 37.230.137.97:20540. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://rusthavenpve.gamestores.app/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o,^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A wipe happens once a fortnight.

Gameplay

^p
PvE Players do not fight one another here; the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe You will find it under Europe in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.