On the class lists: F (36), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,405top 69%
Last wipe13d agomonthly schedule
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,405 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
80/ 100
B+
Mostly smooth: 48 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
16/ 100
F
Lost ground: down 10,582 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 14 Oct, 15:08 UTC13d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids based in?
The name of SHADOWPRIME PvE [EU] | Zombies • Skills • Raids points to Europe, though no region tag is set. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 37.27.71.53:28015.
How dependable is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids, and is it online at the moment?
The server is up: SHADOWPRIME PvE [EU] | Zombies • Skills • Raids is online now. According to its reported uptime, the last restart was about 7 days 21 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 14 October 2026, Rust Server Score saw it for the first time.
How well does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids run?
The average over the last 48 hours was 48 server fps, and it never went below 33. Up to 143,371 entities were in the world, covering buildings, deployables and the rest. Memory use reached up to 13,563 MB. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids on?
You will find SHADOWPRIME PvE [EU] | Zombies • Skills • Raids on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids reset?
Once a month, SHADOWPRIME PvE [EU] | Zombies • Skills • Raids wipes with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 13 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 11 hours into the latest wipe.
Player numbers
Where does SHADOWPRIME PvE [EU] | Zombies • Skills • Raids sit among Rust servers?
In the top 69% of all ranked servers, SHADOWPRIME PvE [EU] | Zombies • Skills • Raids sits at #15,405 for player hours over the last seven days.
Is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids a busy server?
Right now, 0 players are on SHADOWPRIME PvE [EU] | Zombies • Skills • Raids, which has 100 slots. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?
You'll see SHADOWPRIME PvE [EU] | Zombies • Skills • Raids tagged with gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Its slot count is 100; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?
Rust Server Score lists that include SHADOWPRIME PvE [EU] | Zombies • Skills • Raids: European Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Rust zombie servers, graded. You can find it under these server-list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server rules
How is SHADOWPRIME PvE [EU] | Zombies • Skills • Raids set up, and what rules does it keep?
Nothing in the name of SHADOWPRIME PvE [EU] | Zombies • Skills • Raids states a gather rate. With no change from the game default, groups take up to 8 players. You get pve here, no PvP between players. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Can you tell me which map SHADOWPRIME PvE [EU] | Zombies • Skills • Raids uses?
A procedural map of size 5,000 and seed 1636426174, generated by the game, is what SHADOWPRIME PvE [EU] | Zombies • Skills • Raids runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How do you get onto SHADOWPRIME PvE [EU] | Zombies • Skills • Raids?
Enter client.connect 37.27.71.53:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,^p,^m,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp100
Max playersIts slot count is 100.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).