On the class lists: D (49), with population over 48 hours and no performance mark.
Players now1/ 2000% full
7-day average1peak 9
Rank#2,980top 13% · #1114 in EU
Last wipe26d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 200 on average. Plenty of space to grow.
Standingrank on player hours
87/ 100
A−
Holds a respectable place: #2,980 on player hours.
Uptimehours on the list, last 48
75/ 100
B
Missed a few lessons: on the list 36 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 65 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
35/ 100
F
Slipped a little: down 886 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 13% of all ranked servers, top 38% in EU. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak11players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 43 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 22:07 UTCFW26d ago
11
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 150+ · 1x · monthly · 125 on average
79 / 300
Quick answers
from the figures on this page
About the server
Which region is [RU] Crimea Vanilla LowCost based in?
In Europe, according to its own listing, sits [RU] Crimea Vanilla LowCost, with the EU tag. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 37.75.219.26:13337.
How reliable is [RU] Crimea Vanilla LowCost, and is it up?
You can join now: [RU] Crimea Vanilla LowCost is online. About 28 minutes ago, it restarted, based on the uptime it reports. It was up 81% of the time over the last 7 full days, 136 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Is [RU] Crimea Vanilla LowCost smooth to play on?
The average over the last 48 hours was 65 server fps, and it never went below 43. Up to 137,793 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,704 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [RU] Crimea Vanilla LowCost on?
You will find [RU] Crimea Vanilla LowCost on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does [RU] Crimea Vanilla LowCost reset?
The force wipe each month is the only wipe [RU] Crimea Vanilla LowCost takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 26 days 23 hours. The tags show a monthly wipe schedule.
What happens on [RU] Crimea Vanilla LowCost when wipe day arrives?
Across its recent wipes, the busiest moments averaged 11 players. The crowd on the latest wipe was largest 43 hours after it began.
Population
Where does [RU] Crimea Vanilla LowCost place in the wider field of Rust servers?
Over the last seven days, [RU] Crimea Vanilla LowCost has #2,980 for player hours, in the top 13% of all ranked servers and #1,114 in Europe.
What does the population on [RU] Crimea Vanilla LowCost look like?
[RU] Crimea Vanilla LowCost is showing 1 players right now, with 200 slots in total. It peaked at 9 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 2 players.
Tags
How should you read the tags on [RU] Crimea Vanilla LowCost?
You'll see [RU] Crimea Vanilla LowCost tagged with gmrust (Game mode): Survival in the standard Rust style; mp200 (Max players): 200 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); EU (Europe): In the server browser it appears under Europe in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does [RU] Crimea Vanilla LowCost appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [RU] Crimea Vanilla LowCost: European Rust servers, graded, Best community servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
What settings and rules apply on [RU] Crimea Vanilla LowCost?
Nothing in the name of [RU] Crimea Vanilla LowCost states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. You are covered by VAC, Valve's anti-cheat.
[RU] Crimea Vanilla LowCost runs which map?
A procedural map of size 4,500 and seed 685042857, generated by the game, is what [RU] Crimea Vanilla LowCost runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How do you get onto [RU] Crimea Vanilla LowCost?
To connect, start Rust, press F1, and type client.connect 37.75.219.26:13337. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o
Game
gmrust
Game modeSurvival in the standard Rust style.
mp200
Max players200 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Region
EU
EuropeIn the server browser it appears under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).