Working its way up from the back of the class: #16,011 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 5,163 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
usual gap0.3 daysbetween real wipes
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Sat 3 OctSat 3 Oct
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 13:33 UTC24d ago
0
–
running
0
Sat 3 Oct, 07:01 UTC24d ago
0
–
0.3 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You won't see a region from Build Server, whose region code is ger. Rust Server Score takes the server's word for its location and does not trace the hardware. 37.78.49.113:28015 is the address to use.
How dependable is Build Server, and is it online at the moment?
The server is down: Build Server is offline now, with the last sighting 24 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 30 September 2026, Rust Server Score saw it for the first time.
What Rust version is Build Server on?
The server Build Server is on Rust network protocol 2574 and build 111282 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Build Server wipe, and how often?
The record holds too few of Build Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 24 days 12 hours.
What should you expect from wipe day on Build Server?
Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
What position does Build Server hold in the rankings?
Over the last seven days, Build Server has #16,011 for player hours, in the top 70% of all ranked servers.
How many players does Build Server usually have?
The last sighting of Build Server was 24 days 9 hours ago, and it is offline right now.
Lists and filters
What do Build Server's tags stand for?
The game's browser takes its cue from the tags Build Server has set: gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): The server holds 5 slots; v2574 (Protocol): The game protocol is 2574, so your game must match that version to join; cs111282 (Build): The game build is 111282; ptrak (Networking): The network layer is RakNet, standard for the game; $rger (Region code): ger is the region code this server uses; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Build Server?
These Rust Server Score lists count Build Server among them: Modded Rust servers, graded and Rust build and creative servers. It shows under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Rules and settings
Which rules does Build Server enforce, and what are its settings?
You will find no gather rate in the name of Build Server. It publishes no limit on group size. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. You are not covered by VAC, Valve's anti-cheat.
Build Server runs which map?
Build Server runs a procedural map, which the game generates.
How to join
What is the way to join Build Server?
To connect, start Rust, press F1, and type client.connect 37.78.49.113:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$rger,v2574,gmrust,cs111282,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersThe server holds 5 slots.
v2574
ProtocolThe game protocol is 2574, so your game must match that version to join.
cs111282
BuildThe game build is 111282.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$rger
Region codeger is the region code this server uses.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.