On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 300% full
7-day average0peak –
Rank#15,327top 69% · #1502 in NA
Last wipe13d agono schedule published
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 30 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,327 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 152 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 202 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
14d 0hThu 12 Nov, 18:23 UTC
35d 1hThu 3 Dec, 19:00 UTCFW
42d 0hThu 10 Dec, 18:23 UTC
The first 48 hours of its last wipes
Thu 15 OctThu 1 OctThu 17 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 18:23 UTC13d ago
0
–
running
0
Thu 1 Oct, 18:43 UTCFW27d ago
0
–
14 days
0
Thu 17 Sep, 18:12 UTC41d ago
0
–
14 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is BCR Reserved | Sandbox/Build | Private?
You'll see BCR Reserved | Sandbox/Build | Private listed in North America, tagged NA. Rust Server Score takes the server's word for its location and does not trace the hardware. 38.15.45.224:28415 is the address to use.
Is BCR Reserved | Sandbox/Build | Private up, and how steady is its uptime?
The server is up: BCR Reserved | Sandbox/Build | Private is online now. According to its reported uptime, the last restart was about 6 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is BCR Reserved | Sandbox/Build | Private smooth to play on?
The average over the last 48 hours was 152 server fps, and it never went below 128. At its peak, it held 102,432 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,944 MB. When fps is low and entities climb, that is lag to players.
Which Rust version is BCR Reserved | Sandbox/Build | Private running?
Rust network protocol 2635 and build 168909 on Linux is what BCR Reserved | Sandbox/Build | Private runs. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does BCR Reserved | Sandbox/Build | Private reset?
The wipe rhythm on BCR Reserved | Sandbox/Build | Private is every 4 weeks on Thursday at 18:23 UTC. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 13 days 23 hours.
What happens on BCR Reserved | Sandbox/Build | Private when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does BCR Reserved | Sandbox/Build | Private place in the wider field of Rust servers?
Over the last seven days, BCR Reserved | Sandbox/Build | Private has #15,327 for player hours, in the top 69% of all ranked servers and #1,502 in North America.
What does the population on BCR Reserved | Sandbox/Build | Private look like?
BCR Reserved | Sandbox/Build | Private is showing 0 players right now, with 30 slots in total. A seven-day average of 0 players applies here.
Tags
What do BCR Reserved | Sandbox/Build | Private's tags stand for?
The game's browser takes its cue from the tags BCR Reserved | Sandbox/Build | Private has set: gmvanilla (Game mode): You play vanilla survival here; mp30 (Max players): Its slot count is 30; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^c (Creative): Build freely in this sandbox, with no gathering to do; ^k (Build server): Bases can be designed and practised here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): In the server browser it appears under North America. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Who operates BCR Reserved | Sandbox/Build | Private?
A bluecollarrust.com hostname is published by BCR Reserved | Sandbox/Build | Private and by 3 other tracked servers, which suggests one operator.
Where does BCR Reserved | Sandbox/Build | Private appear in the Rust Server Score lists and filters?
Rust Server Score lists that include BCR Reserved | Sandbox/Build | Private: Modded Rust servers, graded, Rust build and creative servers, Rust creative servers, scored and graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules and settings
Which rules does BCR Reserved | Sandbox/Build | Private enforce, and what are its settings?
You will find no gather rate in the name of BCR Reserved | Sandbox/Build | Private. The group limit stays at the game's default of 8 players. You get build & creative here, no gathering, just sandbox building. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on BCR Reserved | Sandbox/Build | Private?
BCR Reserved | Sandbox/Build | Private runs a game-generated procedural map at size 4,250, seed 985075. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to BCR Reserved | Sandbox/Build | Private?
Enter client.connect 38.15.45.224:28415 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://www.bluecollarrust.com.
Server tags
what each one means
Published asmp30,ptrak,$r?,v2635,^c,^k,NA,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp30
Max playersIts slot count is 30.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Gameplay
^c
CreativeBuild freely in this sandbox, with no gathering to do.
^k
Build serverBases can be designed and practised here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaIn the server browser it appears under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).