On the class lists: C− (58), with population over 48 hours and no performance mark.
Players now0/ 600% full
7-day average0peak 4
Rank#4,598top 21% · #785 in NA
Last wipe6d agoweekly schedule
Next wipe2hThu 29 Oct, 18:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 0 of 60 on average. Plenty of space to grow.
Standingrank on player hours
79/ 100
B
Holds a respectable place: #4,598 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 193 server fps on average.
Wipeskeeping the crowd after a wipe
80/ 100
B+
Holds its players well after a wipe: 80% of wipes kept half their crowd.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 1,079 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 29 October, 18:04 UTC, in 2h.
Every Thursday at 18:04 UTC · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held80%else halves by day 5
Coming wipes
2hThu 29 Oct, 18:04 UTC
7d 3hThu 5 Nov, 19:00 UTCFW
14d 2hThu 12 Nov, 18:04 UTC
21d 2hThu 19 Nov, 18:04 UTC
28d 2hThu 26 Nov, 18:04 UTC
35d 3hThu 3 Dec, 19:00 UTCFW
42d 2hThu 10 Dec, 18:04 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 18:04 UTC6d ago
4
–
running
0
Thu 15 Oct, 18:05 UTC13d ago
3
halved by day 5
7 days
0
Thu 8 Oct, 18:04 UTC20d ago
3
✓ held half
7 days
0
Thu 1 Oct, 18:56 UTCFW27d ago
4
✓ held half
7 days
0
Thu 24 Sep, 18:05 UTC34d ago
2
✓ held half
7 days
0
Thu 17 Sep, 18:05 UTC41d ago
6
✓ held half
7 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
NA · groups of 8+ · 3x · biweekly · 105 on average
24 / 100
Quick answers
from the figures on this page
Server details
Where in the world is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
The NA tag on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight puts it in North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 38.80.8.5:28015.
How dependable is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight, and is it online at the moment?
The server is up: RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is online now. The uptime it reports puts the last restart at about 55 minutes ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
Is RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight smooth to play on?
The average over the last 48 hours was 193 server fps, and it never went below 119. Buildings, deployables and everything else in the world added up to as many as 54,994 entities. At its highest, it used 2,950 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sit?
The server RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is on Rust network protocol 2635 and build 168909 under Linux. To join, your game must use the same protocol; Steam handles the update.
Resets
On what schedule does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight reset?
The wipe rhythm on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is every Thursday at 18:04 UTC. Thursday 29 October at 18:04 UTC is the date set for its next wipe. 6 days 21 hours have passed since this world was made. Its tags state that it wipes weekly.
What happens on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 3 hours into the latest wipe. Above half the peak until the next wipe: that was the pattern in 80% of its recent wipes. In the other wipes it slipped under half by day 5.
Player numbers
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight sit among Rust servers?
In North America, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight is #785, and overall it is #4,598 on player hours over the last seven days, in the top 21% of all ranked servers.
How many players does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight usually have?
With 60 slots available, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight currently has 0 players. Averaging 0 players over seven days, it peaked at 4. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 0 players.
Tags
What do RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight's tags stand for?
The game's browser takes its cue from the tags RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight has set: gmrust (Game mode): Survival in the standard Rust style; mp60 (Max players): Its slot count is 60; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): Wipes come once a week; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; NA (North America): The server browser lists it under North America; oxidation (Custom tag): The owner or a plugin created this tag, so it is not standard Rust. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight: 3x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server rules
What settings and rules apply on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
Going by its name, RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs 3x gather. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.
Which map is in play on RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
A procedural map of size 3,000 and seed 90996788, generated by the game, is what RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How should you connect to RustedRoad Weekly|3X|TP|Modified Loot|NPC Bases|Kits|ShortNight?
To connect, start Rust, press F1, and type client.connect 38.80.8.5:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://playrustedroad.com.
Server tags
what each one means
Published asmp60,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z,oxidation
Game
gmrust
Game modeSurvival in the standard Rust style.
mp60
Max playersIts slot count is 60.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyWipes come once a week.
Difficulty
^v
VanillaYou get the unmodified game: no rate changes, no kits, no rule changes.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
NA
North AmericaThe server browser lists it under North America.
Other
oxidation
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).