On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 1
Rank#13,716top 62%
Last wipe27d agono schedule published
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
38/ 100
F
Working its way up from the back of the class: #13,716 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 166 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
45/ 100
D
Slipped a little: down 1,434 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h.
The force wipe · high confidence
wipe-day peak0players, last three wipes
Coming wipes
7d 7hThu 5 Nov, 19:00 UTCFW
35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:07 UTCFW27d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does BadgerRust US - 2x Vanilla | Monthly | No Decay sit?
You won't find a region tag on BadgerRust US - 2x Vanilla | Monthly | No Decay, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 38.92.48.218:10040.
How dependable is BadgerRust US - 2x Vanilla | Monthly | No Decay, and is it online at the moment?
You can join now: BadgerRust US - 2x Vanilla | Monthly | No Decay is online. The uptime it reports puts the last restart at about 7 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
How well does BadgerRust US - 2x Vanilla | Monthly | No Decay run?
It never fell below 16 server fps in the last 48 hours, averaging 166. Up to 55,933 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,120 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is BadgerRust US - 2x Vanilla | Monthly | No Decay running?
You will find BadgerRust US - 2x Vanilla | Monthly | No Decay on Rust network protocol 2635 and build 168909, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
On what schedule does BadgerRust US - 2x Vanilla | Monthly | No Decay reset?
The force wipe each month is the only wipe BadgerRust US - 2x Vanilla | Monthly | No Decay takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 14 hours.
What happens on BadgerRust US - 2x Vanilla | Monthly | No Decay when wipe day arrives?
Recent wipes have peaked at 0 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does BadgerRust US - 2x Vanilla | Monthly | No Decay hold in the rankings?
In the top 62% of all ranked servers, BadgerRust US - 2x Vanilla | Monthly | No Decay sits at #13,716 for player hours over the last seven days.
What does the population on BadgerRust US - 2x Vanilla | Monthly | No Decay look like?
With 100 slots available, BadgerRust US - 2x Vanilla | Monthly | No Decay currently has 0 players. The seven-day average is 0 players, with a peak of 1.
Tags
What is meant by the tags on BadgerRust US - 2x Vanilla | Monthly | No Decay?
The game's browser takes its cue from the tags BadgerRust US - 2x Vanilla | Monthly | No Decay has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does BadgerRust US - 2x Vanilla | Monthly | No Decay appear in the Rust Server Score lists and filters?
Rust Server Score lists that include BadgerRust US - 2x Vanilla | Monthly | No Decay: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
Which rules does BadgerRust US - 2x Vanilla | Monthly | No Decay enforce, and what are its settings?
Going by its name, BadgerRust US - 2x Vanilla | Monthly | No Decay runs 2x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map BadgerRust US - 2x Vanilla | Monthly | No Decay uses?
BadgerRust US - 2x Vanilla | Monthly | No Decay runs a game-generated procedural map at size 3,000, seed 75675. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join BadgerRust US - 2x Vanilla | Monthly | No Decay?
Enter client.connect 38.92.48.218:10040 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://badger.rusters.io/.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).