On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,400top 69% · #1550 in NA
Last wipe24d agobiweekly schedule
Next wipe3d 17hSat 31 Oct, 15:04 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,400 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 102 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 326 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 15:04 UTC, in 3d 17h.
Its biweekly schedule tag · low confidence
usual gap18.8 daysbetween real wipes
wipe-day peak0players, last three wipes
Coming wipes
3d 17hSat 31 Oct, 15:04 UTC
8d 21hThu 5 Nov, 19:00 UTCFW
17d 17hSat 14 Nov, 15:04 UTC
31d 17hSat 28 Nov, 15:04 UTC
36d 21hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctMon 14 Sep
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 15:04 UTC24d ago
0
–
running
0
Mon 14 Sep, 20:47 UTC43d ago
0
–
18.8 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll see A Rust Server listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 40.160.2.225:28015 is the address to use.
Is A Rust Server up, and how steady is its uptime?
The server is up: A Rust Server is online now. The uptime it reports puts the last restart at about 5 days 8 hours ago. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is A Rust Server smooth to play on?
The average over the last 48 hours was 102 server fps, and it never went below 67. At its peak, it held 47,389 entities, including buildings, deployables and all else in the world. At its highest, it used 2,418 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does A Rust Server sit?
You will find A Rust Server on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does A Rust Server wipe, and how often?
The prediction follows its tag, because too few of A Rust Server's wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 15:04 UTC. It has been running its current world for 24 days 5 hours. Its tags give a wipe schedule of every two weeks.
What happens on A Rust Server when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does A Rust Server place in the wider field of Rust servers?
Over the last seven days, A Rust Server has #15,400 for player hours, in the top 69% of all ranked servers and #1,550 in North America.
How many players does A Rust Server usually have?
With 40 slots available, A Rust Server currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
What is meant by the tags on A Rust Server?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): The danger comes from the world, not from other players; NA (North America): The server browser lists it under North America are the tags A Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does A Rust Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count A Rust Server among them: Best community servers, graded, Rust PvE servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks.
Map and rules
Which rules does A Rust Server enforce, and what are its settings?
The name of A Rust Server gives no gather rate. The default of 8 players applies as the group cap. You get pve here, no PvP between players. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map A Rust Server uses?
The game generates the procedural map on A Rust Server at size 3,000 with seed 1. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Getting in
How do you get onto A Rust Server?
Enter client.connect 40.160.2.225:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersThe server holds 40 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^b
BiweeklyEvery two weeks it wipes.
Gameplay
^p
PvEThe danger comes from the world, not from other players.
Region
NA
North AmericaThe server browser lists it under North America.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).