On the class lists: C (62), with population over 48 hours and no performance mark.
Players now20/ 10020% full
7-day average9peak 29
Rank#1,004top 5% · #96 in EA
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
9/ 100
F
A quiet classroom so far: 9 of 100 on average. Plenty of space to grow.
Standingrank on player hours
95/ 100
A+
Well up the rankings: #1,004 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 71 server fps on average.
Wipeskeeping the crowd after a wipe
67/ 100
C+
Keeps a fair share of its players through a wipe: 67% of wipes kept half their crowd.
Momentumrank now against a week ago
37/ 100
F
Slipped a little: down 258 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 5% of all ranked servers, top 17% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap13.9 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak24players, last three wipes
crowd held67%else halves by day 10
The first 48 hours of its last wipes
Mon 12 OctThu 1 OctFri 18 Sep
Players each hour, from the hour of the wipe. The latest peaked at 29, 37 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 27 Oct, 23:00 UTC1d ago
–
–
running
0
Mon 12 Oct, 23:04 UTC16d ago
29
halved by day 10
15 days
0
Thu 1 Oct, 21:26 UTCFW27d ago
22
✓ held half
11.1 days
0
Fri 18 Sep, 00:07 UTC41d ago
20
✓ held half
13.9 days
14
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [初心]5倍/10.28新档/萌新/无权/势均力敌 sit?
In Asia, according to its own listing, sits [初心]5倍/10.28新档/萌新/无权/势均力敌, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 43.249.192.152:12080.
How reliable is [初心]5倍/10.28新档/萌新/无权/势均力敌, and is it up?
You can join now: [初心]5倍/10.28新档/萌新/无权/势均力敌 is online. According to its reported uptime, the last restart was about 8 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does [初心]5倍/10.28新档/萌新/无权/势均力敌 run?
It averaged 71 server fps over the last 48 hours, with a low of 55. Up to 98,753 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,700 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [初心]5倍/10.28新档/萌新/无权/势均力敌 on?
The server [初心]5倍/10.28新档/萌新/无权/势均力敌 is on Rust network protocol 2635 under Windows. To join, your game must use the same protocol; Steam handles the update.
Wipe cycle
When does [初心]5倍/10.28新档/萌新/无权/势均力敌 wipe, and how often?
There is no next wipe to predict on [初心]5倍/10.28新档/萌新/无权/势均力敌, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 33 hours.
What should you expect from wipe day on [初心]5倍/10.28新档/萌新/无权/势均力敌?
Recent wipes have peaked at 24 players on average. 37 hours after the latest wipe began, the crowd hit its peak. Half the peak held until the next wipe in 67% of its recent wipes. Day 10 is when it sank below half in the wipes that did not hold.
Player numbers
Where does [初心]5倍/10.28新档/萌新/无权/势均力敌 place in the wider field of Rust servers?
In Asia, [初心]5倍/10.28新档/萌新/无权/势均力敌 is #96, and overall it is #1,004 on player hours over the last seven days, in the top 5% of all ranked servers.
What does the population on [初心]5倍/10.28新档/萌新/无权/势均力敌 look like?
[初心]5倍/10.28新档/萌新/无权/势均力敌 is showing 20 players right now, with 100 slots in total. It peaked at 29 and averaged 9 players over the last seven days. The busiest time in the last 48 hours was 14:00 UTC, with an average of 20 players.
Lists and filters
How should you read the tags on [初心]5倍/10.28新档/萌新/无权/势均力敌?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; v2635 (Protocol): Join only if your game runs protocol 2635; ptrak (Networking): RakNet handles it, the game's default network layer; biweekly (Biweekly): Every two weeks it wipes; vanilla (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): You will find it under East Asia in the browser; h454e9f56 (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags [初心]5倍/10.28新档/萌新/无权/势均力敌 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [初心]5倍/10.28新档/萌新/无权/势均力敌 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [初心]5倍/10.28新档/萌新/无权/势均力敌: Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10.
Server rules
How is [初心]5倍/10.28新档/萌新/无权/势均力敌 set up, and what rules does it keep?
Nothing in the name of [初心]5倍/10.28新档/萌新/无权/势均力敌 states a gather rate. You will find no published group limit. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. You are covered by VAC, Valve's anti-cheat.
Which map is in play on [初心]5倍/10.28新档/萌新/无权/势均力敌?
[初心]5倍/10.28新档/萌新/无权/势均力敌 runs a game-generated procedural map at size 4,000, seed 2135410025. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How do you get onto [初心]5倍/10.28新档/萌新/无权/势均力敌?
Enter client.connect 43.249.192.152:12080 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,v2635,biweekly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
v2635
ProtocolJoin only if your game runs protocol 2635.
ptrak
NetworkingRakNet handles it, the game's default network layer.
Wipe schedule
biweekly
BiweeklyEvery two weeks it wipes.
Difficulty
vanilla
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
oxide
OxideOxide (uMod) provides the plugin framework here.
modded
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Other
h454e9f56
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
stok
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).