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Every Rust server graded on real, live numbers. 41,553 players on the roll · 11,656 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 45.11.18.95:28021
Name of server

[RU] Rustline x2-x3

RegisterAbsentOffline
Region–
Address45.11.18.95:28021
Last checked18d ago
2x vanillamoddedoxidepve
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,868top 72%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 28/ 100 Working its way up from the back of the class: #15,868 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 50/ 100 Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago 31/ 100 Lost ground: down 6,078 places this week. A strong wipe could turn it round.

A term to build on. Strongest in wipe hold (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 7

The first 48 hours of its last wipes

Thu 1 OctMon 21 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:16 UTC FW26d ago 3 – running 0
Mon 21 Sep, 19:23 UTC36d ago 3 halved by day 7 10 days 1
Fri 18 Sep, 18:20 UTC39d ago 2 held half 3 days 1
Wed 16 Sep, 20:33 UTC41d ago 3 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
PVE | UA | x2 | Raidable Bases | Event | KyivRaid | UKRAINA
EU · groups of 8+ · 2x · monthly · 14 on average
4 / 150
#1 RUSTMAX PVE EASY x2/KIT/TP/BASE/EVENTS
EU · groups of 8+ · 2x · biweekly · 6 on average
0 / 50
INDUSTRIAL PVE BiWeekly X2 [ BOSS / SKILL / NEW MODS ]
EU · groups of 8+ · 2x · biweekly · 5 on average
3 / 250
EU RustChimera 2X|PVE|Skills|Zombies|NPC|Raid Bases|Monthly
EU · groups of 9999+ · 2x · monthly · 5 on average
1 / 60
RustAria#5 [Мирный / PVE / X2]
EU · groups of 8+ · 2x · biweekly · 5 on average
1 / 150
EU-2X-PVE-Monthly-Skills-SusRust X2
EU · groups of 8+ · 2x · monthly · 4 on average
3 / 200

Quick answers

from the figures on this page

Server details

Where in the world is [RU] Rustline x2-x3?

You won't find a region tag on [RU] Rustline x2-x3, but its name indicates Europe. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 45.11.18.95:28021.

Is [RU] Rustline x2-x3 up, and how steady is its uptime?

You cannot join now: [RU] Rustline x2-x3 is offline, last seen 18 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does [RU] Rustline x2-x3 sit?

The server [RU] Rustline x2-x3 is on Rust network protocol 2634 and build 166652 under Linux. To join, your game must use the same protocol; Steam handles the update.

Resets

How frequently does [RU] Rustline x2-x3 wipe its map?

There is no next wipe to predict on [RU] Rustline x2-x3, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 26 days 7 hours.

What happens on [RU] Rustline x2-x3 when wipe day arrives?

The average peak on its recent wipes was 3 players. The crowd on the latest wipe was largest 19 hours after it began. The crowd stayed above half that peak, right through to the next wipe, in 50% of its recent wipes. The crowd dropped below half by day 7 in the wipes where it did not hold.

Population

Where does [RU] Rustline x2-x3 place in the wider field of Rust servers?

Over the last seven days, [RU] Rustline x2-x3 has #15,868 for player hours, in the top 72% of all ranked servers.

Is [RU] Rustline x2-x3 a busy server?

It has been 18 days 8 hours since [RU] Rustline x2-x3 was last seen, and it is offline right now.

Tags

How should you read the tags on [RU] Rustline x2-x3?

The game's browser takes its cue from the tags [RU] Rustline x2-x3 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Its slot count is 100; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [RU] Rustline x2-x3 appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [RU] Rustline x2-x3: 2x Rust servers, graded, European Rust servers, graded, Modded Rust servers, graded and Rust PvE servers, graded. You can find it under these server-list filters: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Map and rules

How is [RU] Rustline x2-x3 set up, and what rules does it keep?

[RU] Rustline x2-x3 sets gather at 2x, as its name suggests. The group limit stays at the game's default of 8 players. You get pve here, no PvP between players. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. By its own description it is vanilla: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [RU] Rustline x2-x3 uses?

A procedural map of size 4,500 and seed 734127336, generated by the game, is what [RU] Rustline x2-x3 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How should you connect to [RU] Rustline x2-x3?

To connect, start Rust, press F1, and type client.connect 45.11.18.95:28021. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Its slot count is 100.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166652
Build Build number: 166652.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.