On the class lists: C (60), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average4peak 14
Rank#1,491top 7% · #153 in EA
Last wipe25d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
4/ 100
F
A quiet classroom so far: 4 of 100 on average. Plenty of space to grow.
Standingrank on player hours
93/ 100
A
Well up the rankings: #1,491 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
88/ 100
A−
Mostly smooth: 53 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
46/ 100
D
Slipped a little: down 128 places this week. Nothing a good wipe can't fix.
A steady term.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 7% of all ranked servers, top 27% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
2 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h.
The force wipe · high confidence
usual gap1.2 daysbetween real wipes
wipe-day peak20players, last three wipes
Coming wipes
8d 0hThu 5 Nov, 19:00 UTCFW
36d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Sat 3 OctThu 1 Oct
Players each hour, from the hour of the wipe. The latest peaked at 20, 10 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 3 Oct, 02:22 UTC25d ago
20
–
running
3
Thu 1 Oct, 20:43 UTCFW26d ago
20
–
1.2 days
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 【盛京城-欢乐PVE】 萌新-养老-突袭基地 puts it in Asia. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 45.125.44.226:32825.
Is 【盛京城-欢乐PVE】 萌新-养老-突袭基地 up, and how steady is its uptime?
You can join now: 【盛京城-欢乐PVE】 萌新-养老-突袭基地 is online. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Does 【盛京城-欢乐PVE】 萌新-养老-突袭基地 perform well?
It averaged 53 server fps over the last 48 hours, with a low of 43. At its peak, it held 262,885 entities, including buildings, deployables and all else in the world. Up to 6,329 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
On what Rust version does 【盛京城-欢乐PVE】 萌新-养老-突袭基地 sit?
You will find 【盛京城-欢乐PVE】 萌新-养老-突袭基地 on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
When does 【盛京城-欢乐PVE】 萌新-养老-突袭基地 wipe, and how often?
【盛京城-欢乐PVE】 萌新-养老-突袭基地 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 25 days 15 hours. The tags show a monthly wipe schedule.
What happens on 【盛京城-欢乐PVE】 萌新-养老-突袭基地 when wipe day arrives?
The average peak on its recent wipes was 20 players. 10 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does 【盛京城-欢乐PVE】 萌新-养老-突袭基地 place in the wider field of Rust servers?
In Asia, 【盛京城-欢乐PVE】 萌新-养老-突袭基地 is #153, and overall it is #1,491 on player hours over the last seven days, in the top 7% of all ranked servers.
Is 【盛京城-欢乐PVE】 萌新-养老-突袭基地 a busy server?
Right now, 2 players are on 【盛京城-欢乐PVE】 萌新-养老-突袭基地, which has 100 slots. Averaging 4 players over seven days, it peaked at 14. The busiest time in the last 48 hours was 13:00 UTC, with an average of 8 players.
Tags and filters
What do 【盛京城-欢乐PVE】 萌新-养老-突袭基地's tags stand for?
The game's browser takes its cue from the tags 【盛京城-欢乐PVE】 萌新-养老-突袭基地 has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts16 (Group limit): A team can hold 16 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^s (Softcore): Facepunch's easier ruleset means part of your inventory survives your death; ^p (PvE): Players do not fight one another here; the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): The server browser lists it under East Asia. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 【盛京城-欢乐PVE】 萌新-养老-突袭基地?
Rust Server Score lists that include 【盛京城-欢乐PVE】 萌新-养老-突袭基地: Modded Rust servers, graded and Rust PvE servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 【盛京城-欢乐PVE】 萌新-养老-突袭基地 enforce, and what are its settings?
You will find no gather rate in the name of 【盛京城-欢乐PVE】 萌新-养老-突袭基地. The limit for a group is 16 players. You get softcore here, Facepunch's gentler mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server does not run VAC, Valve's anti-cheat.
【盛京城-欢乐PVE】 萌新-养老-突袭基地 runs which map?
A procedural map of size 5,000 and seed 2026100343, generated by the game, is what 【盛京城-欢乐PVE】 萌新-养老-突袭基地 runs. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: 盛京城欢乐PVE.
Getting in
How do you get onto 【盛京城-欢乐PVE】 萌新-养老-突袭基地?
Enter client.connect 45.125.44.226:32825 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^m,^s,EA,^p,gmrust,cs168909,ts16,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts16
Group limitA team can hold 16 players at most.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^s
SoftcoreFacepunch's easier ruleset means part of your inventory survives your death.
Gameplay
^p
PvEPlayers do not fight one another here; the world is the danger.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaThe server browser lists it under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in uptime (A+); population is the one to work on (F).