On the class lists: D (49), with population over 48 hours and no performance mark.
Players now1/ 502% full
7-day average1peak 5
Rank#2,599top 12% · #260 in EA
Last wipe5d agobiweekly schedule
Next wipe7d 17hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
3/ 100
F
A quiet classroom so far: 1 of 50 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,599 on player hours.
Uptimehours on the list, last 48
83/ 100
B+
Missed a few lessons: on the list 40 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 117 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
69/ 100
C+
Climbing fast: up 980 places this week.
A fair term, with more to come.
Strongest in performance (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 46% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h.
The force wipe · high confidence
usual gap18.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 8
Coming wipes
7d 17hThu 5 Nov, 19:00 UTCFW
8d 9hFri 6 Nov, 10:52 UTC
22d 9hFri 20 Nov, 10:52 UTC
35d 17hThu 3 Dec, 19:00 UTCFW
36d 9hFri 4 Dec, 10:52 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 2 OctWed 16 Sep
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 10:52 UTC5d ago
4
–
running
0
Fri 2 Oct, 09:50 UTC26d ago
4
halved by day 12
21 days
0
Wed 16 Sep, 21:46 UTC42d ago
7
halved by day 4
15.5 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is cczsbwd/solo/独狼/原倍半月清/月图/公益服?
In Asia, according to its own listing, sits cczsbwd/solo/独狼/原倍半月清/月图/公益服, with the EA tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 45.125.45.142:10010 is the address to use.
How dependable is cczsbwd/solo/独狼/原倍半月清/月图/公益服, and is it online at the moment?
At this moment, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is offline; the last time it was seen was 8 hours ago. According to its reported uptime, the last restart was about 20 hours ago. It was up 162 of 168 hours over the last 7 full days, which is 96% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is cczsbwd/solo/独狼/原倍半月清/月图/公益服 smooth to play on?
It never fell below 88 server fps in the last 48 hours, averaging 117. At its peak, it held 72,120 entities, including buildings, deployables and all else in the world. Up to 2,518 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is cczsbwd/solo/独狼/原倍半月清/月图/公益服 running?
The server cczsbwd/solo/独狼/原倍半月清/月图/公益服 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does cczsbwd/solo/独狼/原倍半月清/月图/公益服 wipe, and how often?
Too few wipes on cczsbwd/solo/独狼/原倍半月清/月图/公益服 are recorded to confirm the schedule, so its tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 5 days 14 hours. Its tags say it wipes every two weeks.
What should you expect from wipe day on cczsbwd/solo/独狼/原倍半月清/月图/公益服?
Recent wipes have peaked at 5 players on average. Peak numbers came 25 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 8 is when it sank below half in the wipes that did not hold.
Player numbers
Where does cczsbwd/solo/独狼/原倍半月清/月图/公益服 sit among Rust servers?
In Asia, cczsbwd/solo/独狼/原倍半月清/月图/公益服 is #260, and overall it is #2,599 on player hours over the last seven days, in the top 12% of all ranked servers.
Is cczsbwd/solo/独狼/原倍半月清/月图/公益服 a busy server?
The last sighting of cczsbwd/solo/独狼/原倍半月清/月图/公益服 was 8 hours ago, and it is offline right now. It peaked at 5 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 13:00 UTC, with an average of 4 players.
Lists and filters
What is meant by the tags on cczsbwd/solo/独狼/原倍半月清/月图/公益服?
The game's browser takes its cue from the tags cczsbwd/solo/独狼/原倍半月清/月图/公益服 has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): The server holds 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; EA (East Asia): You will find it under East Asia in the browser. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does cczsbwd/solo/独狼/原倍半月清/月图/公益服 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count cczsbwd/solo/独狼/原倍半月清/月图/公益服 among them: Modded Rust servers, graded. It shows under the following filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last week.
Map and rules
How is cczsbwd/solo/独狼/原倍半月清/月图/公益服 set up, and what rules does it keep?
The name of cczsbwd/solo/独狼/原倍半月清/月图/公益服 gives no gather rate. You will find no published group limit. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Can you tell me which map cczsbwd/solo/独狼/原倍半月清/月图/公益服 uses?
A procedural map of size 3,500 and seed 1148632274, generated by the game, is what cczsbwd/solo/独狼/原倍半月清/月图/公益服 runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to cczsbwd/solo/独狼/原倍半月清/月图/公益服?
Enter client.connect 45.125.45.142:10010 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts0,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max playersThe server holds 50 slots.
ts0
Group limitTeams are disabled.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^b
BiweeklyThe server wipes on a two-week cycle.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); wipes are the one to work on (F).