On the class lists: F (17), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak –
Rank#15,412top 69% · #499 in EA
Last wipe14d agomonthly schedule
Next wipe8d 11hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,412 on player hours.
Uptimehours on the list, last 48
12/ 100
F
Attendance needs work: on the list only 6 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 64 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
25/ 100
F
Lost ground: down 7,624 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h.
The force wipe · high confidence
usual gap0.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
Coming wipes
8d 11hThu 5 Nov, 19:00 UTCFW
36d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Tue 13 OctMon 12 OctSun 11 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 13 Oct, 09:55 UTC14d ago
1
–
running
0
Mon 12 Oct, 13:54 UTC15d ago
1
–
0.8 days
0
Sun 11 Oct, 15:22 UTC16d ago
1
–
0.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The EA tag on 训练模拟器 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 45.125.45.185:6029 is the address to use.
How reliable is 训练模拟器, and is it up?
The server is down: 训练模拟器 is offline now, with the last sighting 42 hours ago. According to its reported uptime, the last restart was about 8 days ago. It was up 80% of the time over the last 7 full days, 134 of 168 hours. On 8 October 2026, Rust Server Score saw it for the first time.
How well does 训练模拟器 run?
It never fell below 53 server fps in the last 48 hours, averaging 64. Buildings, deployables and everything else in the world added up to as many as 65,707 entities. Up to 3,269 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is 训练模拟器 on?
The server 训练模拟器 is on Rust network protocol 2634 and build 167781 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does 训练模拟器 wipe its map?
The force wipe each month is the only wipe 训练模拟器 takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 14 days 21 hours. Its tags record that it wipes monthly.
What should you expect from wipe day on 训练模拟器?
Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe.
Player numbers
Where does 训练模拟器 place in the wider field of Rust servers?
In Asia, 训练模拟器 is #499, and overall it is #15,412 on player hours over the last seven days, in the top 69% of all ranked servers.
Is 训练模拟器 a busy server?
训练模拟器 is offline at the moment; the last time it was seen was 42 hours ago. Over the past seven days, the average player count was 0.
Tags and filters
What do 训练模拟器's tags stand for?
You'll see 训练模拟器 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167781 (Build): This runs on build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^h (Hardcore): Fewer helpers and harsher survival: that is Facepunch's hardcore mode; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; EA (East Asia): In the server browser it appears under East Asia in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show 训练模拟器?
Rust Server Score lists that include 训练模拟器: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 训练模拟器 enforce, and what are its settings?
You will find no gather rate in the name of 训练模拟器. The default of 8 players applies as the group cap. It runs hardcore, Facepunch's most punishing mode. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.
Which map is in play on 训练模拟器?
The game generates the procedural map on 训练模拟器 at size 3,500 with seed 1937990962. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
What is the way to join 训练模拟器?
Enter client.connect 45.125.45.185:6029 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://game.lcayun.com/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2634,^m,^h,EA,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max players40 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^h
HardcoreFewer helpers and harsher survival: that is Facepunch's hardcore mode.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
EA
East AsiaIn the server browser it appears under East Asia.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).